List | Feature |
Basic Poison |
Mania: Condition: Victim is driven to follow some compulsion; such as avoiding water, paranoia, self mutilation, and so forth. The mania induced by the disease or poison will be noted in its description. Mythras pg 75 |
Ability |
***Echolocation*** Can perceive others that may be either motionless or hidden making stealth roll two grades more difficult
|
Ability |
***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task |
Ability |
***Venomous*** Has a venomous attack. May use Inject Venom Special effect |
Ability |
***Vampiric*** Bite drains its victim’s blood, causing an increase in Fatigue levels. |
Spirit Ability |
Puppeteer - The possessing spirit can control the physical body of others. It can be used benevolently to take control of a totem animal or protect a spirit magician’s body whilst he is discorporate. Hostile spirits on the other hand, use this ability to steal the body of a foe to achieve the spirit’s strongest desires. |
Spirit Ability - Fetch |
Persistent - Fetch gains immunity to magical dismissal of any form. This does not mean it is immune to magical damage or Spirit Combat, only that spells such as Banish or Exorcism do not affect it. |