Predator spirit - Giant Constrictor Snake,Elder

(Generated 39 times)
Namelist None
Tags
Cloud forest
Fantasy
High plateau
Jungle
Monster island
Rank Veteran
Race Snake, Giant
Cult rank None
Notes 3 point intensity Predator spirit Abilities: Predator Warping,RQ pg 387-388
Creatorhkokko
Stats
STR 3d6+15+6
CON 3d6+12+6
SIZ 3d6+45
DEX 3d6+12+6
INT 2d6+5
POW 18+1d6
CHA
D20Hit locationArmor
01-03 Tail tip 4
04-05 Mid End-length 4
06-07 Fore End-length 4
08-09 Rear Mid-length 4
10-12 Mid Mid-length 4
13-14 Fore Mid-length 4
15-16 Rear Fore-length 4
17-18 Mid Fore-length 4
19-20 Head 4
Attributes
Movement 8
Natural armor Yes

Additional features

FeatureProbability
Spirit Ability - Predator Spirit 100% View items
Spirit Ability - Predator Spirit 100% View items
Spirit Ability - Predator Spirit 100% View items

Non-random features

ListFeature
Ability ***Camouflaged*** Attempts to spot suffer a penalty to Perception of two difficulty grades.
Ability ***Gaze Attack(Mesmerism)*** Direct eye contact (Willpower contest). Victim failure - remain motionless, unable to react or save themselves.
Ability ***Grappler*** Successful attack = Grapple + damage. Parried attack = Grip vs opponent limb or Pin Weapon on weapon. Uses brawn to resist victim breaking free. (RQ6: pg 312-316)
Ability ***Cold-blooded*** One meal a week. Below 15C Strike Rank -6, - 1 AP per round. Below 5C catatonic.
Spirit Ability - Fetch Persistent - Fetch gains immunity to magical dismissal of any form. This does not mean it is immune to magical damage or Spirit Combat, only that spells such as Banish or Exorcism do not affect it.
Spirit Ability Puppeteer - The possessing spirit can control the physical body of others. It can be used benevolently to take control of a totem animal or protect a spirit magician’s body whilst he is discorporate. Hostile spirits on the other hand, use this ability to steal the body of a foe to achieve the spirit’s strongest desires.

Standard skills

Athletics STR+DEX+38+20 Brawn STR+SIZ+40+20 Endurance CON+CON+22+20
Evade DEX+DEX+28+20 Perception INT+POW+42+20 Stealth DEX+INT+55+20
Unarmed STR+DEX+20 Willpower POW+POW+44+20

Custom skills

Spectral Combat 50+POW+CHA

Combat styles

Crushing Death (Constrict, Bite and Writhe)STR+DEX+39+20

Weapon options

1-handed weapons

Amount: 3
Bite (1)
Constrict (1)
Tail Slap (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d8 H VL - Y N 4 13
Constrict 1h-melee 1d10 E T - Y N 4 13
Tail Slap 1h-melee 1d6 E VL - Y N 4 13