Sergeant of the Guard
(Generated 0 times)
| Namelist | Generic fantasy names (View names) |
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| Tags | A0 Danger at darkshelf quarry
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| Rank | Skilled |
| Race | Human |
| Cult rank | None |
| Notes | In a fight, the sergeant concentrates on the toughest-looking opponent while bellowing for the guards in area 6, who arrive to assist in two rounds. Likewise, the sergeant notices any combat that takes place in area 6 and joins that battle in two rounds. If the sergeant is allowed to continue bellowing for three rounds or more, his shouts alert the guards in area 17. Once alerted, half the guards there descend the stairs at areas 7 and 9 and join the fray. |
| Creator | raleel |
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Standard skills
| Athletics | STR+DEX+35 | Brawn | STR+SIZ+35 | Conceal | DEX+POW+10 |
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| Dance | DEX+CHA+5 | Deceit | INT+CHA+10 | Endurance | CON+CON+35 |
| Evade | DEX+DEX+20 | First Aid | DEX+INT+5 | Influence | CHA+CHA+30 |
| Insight | INT+POW+15 | Locale | INT+INT+10 | Perception | INT+POW+20 |
| Ride | DEX+POW+5 | Sing | CHA+POW+5 | Stealth | DEX+INT+5 |
| Swim | STR+CON+20 | Unarmed | STR+DEX+35 | Willpower | POW+POW+20 |
Professional skills
| Streetwise | POW+CHA+15 | Survival | CON+POW+10 |
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Custom skills
| Lore (Military History) | INT+INT+35 | Language (Orc) | INT+INT+20 | Drive | DEX+POW+25 |
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Combat styles
| Fighter Combat Style | STR+DEX+35 |
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Weapon options
1-handed weaponsAmount: 1
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 1
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ShieldsAmount: 1
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