Psykron

(Generated 13 times)
Namelist None
Tags
Rank Veteran
Race Four Armed Humanoid
Cult rank None
Notes
Creatorkylen.wiggin
Stats
STR 2d6+3
CON 3d6
SIZ 2d6+6
DEX 3d6
INT 2d6+6
POW 1d6+12
CHA 3d6
D20Hit locationArmor
01-03 Right leg 2
04-06 Left leg 2
07-09 Abdomen 3
10 Chest 4
11-12 Lower Right Arm 2
13-14 Lower Left Arm 2
15-16 Right Arm 2
17-18 Left Arm 2
19-20 Head 3
Attributes
Movement 6
Natural armor Yes

Non-random features

ListFeature
Combat Style Trait- Close Combat ***Mancatcher*** The style grants its user an advantage when entangling or immobilising opponents, making a foe’s opposed rolls to evade or break free one difficulty grade harder. Mythras pg 89
Ability ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence.
Ability ***Dominant Possession*** The adversary will attempt to brutally take over a character's mind or body. The character's INT, POW, and CHA are pushed into the depths of the character's mind to be replaced by the dominating adversary's. The character may know what is going on while the adversary is in control, but they can do nothing to stop it. The possessing adversary does not have any of the character's memories, skills, or abilities.
Ability ***Hate the Sunlight*** Demoralised under sunlight - all skill rolls are one grade harder.
Ability ***Multi-Limbed*** Additional Combat Action per extra pair of limbs (beyond the first) it can bring to bear during combat
Ability ***Resistant to damage of normal weapons*** Reduce the damage dice of weapons by two steps. Magic affects normally.
Ability ***Telepathy*** places the practitioner in mind-to-mind contact with another sapient being, allowing for normal levels of communication. Telepathy eliminates the requirement that the practitioner know the language spoken by the subject. The target of Telepathy must be within line-of-sight (range is of no consequence) unless well-known by the practitioner. If the practitioner knows the subject well, contact can be established as long as both the subject and practitioner occupy the same plane of existence and are within a distance of no greater than 300,000 kilometres (186,000 miles/1 light second); line-of-sight is obviously irrelevant.
Ability ***Psychic Emanations*** Affect all sapient targets within a radius equal to the plant or creature’s POW x10 in metres. Resisting either with opposed Willpower roll or if attacker no Willpower then with Hard Willpower.

Standard skills

Athletics STR+DEX+45 Brawn STR+SIZ+45 Deceit INT+CHA+45
Endurance CON+CON+45 Evade DEX+DEX+45 Influence CHA+CHA+45
Insight INT+POW+45 Perception INT+POW+45 Unarmed STR+DEX+45
Willpower POW+POW+45

Magic skills

Meditation INT+CON+45 Trance POW+CON+45

Professional skills

Oratory POW+CHA+45 Sleight DEX+CHA+45

Combat styles

Psykron Mesmer StyleSTR+DEX+45

Weapon options

1-handed weapons

Amount: 1
Shortspear (50)
Shortsword (50)

2-handed weapons

Amount: 1
Garrotte (100)

Ranged weapons

Amount: 0

Shields

Amount: 0