Reed Serpent, Spawn of Apep
(Generated 20 times)
Namelist | None |
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Tags | Egypt
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Rank | Veteran |
Race | Snake, Giant |
Cult rank | None |
Notes | Abilities: Camouflaged or Gaze Attack (Mesmerism), Cold blooded, Grappler (RQ6: pg 312-316) . RQ pg 387-388 Weakness: When in light, armor is reduced to 2 |
Creator | ronix |
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Non-random features
List | Feature |
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Ability | ***Camouflaged*** Attempts to spot suffer a penalty to Perception of two difficulty grades. |
Ability | ***Constrict*** The first attack against a surprised or helpless target (if it generates a Special Effect) will target the chest or abdomen. No damage is inflicted but the attack automatically establishes a grapple. On the snake’s next turn, it inflicts its Damage Modifier by tightening its coils applying the damage to the Chest or Abdomen area directly: armour does not protect against this constriction damage. |
Ability | ***Cold-blooded*** One meal a week. Below 15C Strike Rank -6, - 1 AP per round. Below 5C catatonic. |
Ability | ***Grappler*** Successful attack = Grapple + damage. Parried attack = Grip vs opponent limb or Pin Weapon on weapon. Uses brawn to resist victim breaking free. (Mythras Core 214-218) |
Ability | ***Weakness*** Weakness against environment or Rune |
Standard skills
Athletics | STR+DEX+30 | Brawn | STR+SIZ+30 | Endurance | CON+CON+20 |
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Evade | DEX+DEX+40 | Perception | INT+POW+30 | Stealth | DEX+INT+40 |
Willpower | POW+POW+30 |
Combat styles
Crushing Death | STR+DEX+40 |
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Weapon options
1-handed weaponsAmount: 3
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Constrict | 1h-melee | 1d10 | E | T | - | Y | Y | Body | ||
Bite | 1h-melee | 1d8 | H | VL | - | Y | Y | Head | ||
Tail Slap | 1h-melee | 1d6 | E | VL | - | Y | Y | Tail |