Skeleton Knight
(Generated 12 times)
| Namelist | None |
|---|---|
| Tags | |
| Rank | Veteran |
| Race | Skeleton |
| Cult rank | None |
| Notes | Abilities: Undead (Rq6 page 316). Immune to the effects of serious wounds. Reduce the damage dice of slashing/thrusting weapons by 1 die step against them and increase the damage of blunt weapons by 1 die step. Major wounds do not incapacitate, Rq6 pg 384 |
| Creator | Beepborne |
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Non-random features
| List | Feature |
|---|---|
| Combat Style Trait- Close Combat | ***Armoured Poise*** The user has mastered fighting in their armour, enabling them to effectively prioritise possible threats and respond accordingly. When subjected to a special effect from an attack which did no damage due to their armour, any resulting opposed rolls (such as Trip, Disarm Weapon etc) are one grade easier. |
Standard skills
| Athletics | STR+DEX | Brawn | STR+SIZ | Endurance | CON+CON |
|---|---|---|---|---|---|
| Evade | DEX+DEX | Perception | INT+POW | Unarmed | STR+DEX |
| Willpower | POW+POW |
Custom skills
| Custom skill |
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Combat styles
| Gaunt Knight | STR+DEX+25 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 1
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Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
