Zombie Hunter
(Generated 30 times)
Namelist | None |
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Tags | |
Rank | Novice |
Race | Zombie |
Cult rank | None |
Notes | Abilities: Undead (page 316). Immune to the effects of serious wounds. Major wounds do not incapacitate Rq6 pg 397 |
Creator | Beepborne |
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Non-random features
List | Feature |
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Ability | ***Leaper*** The creature uses Leaping attacks as described on page 152 of the Combat chapter, but can combine the leap with a physical attack such as a claw or bite. If the leaping creature wins the opposed leap attack roll, it automatically inflicts damage for one of its natural weapons on the target. This damage cannot be parried except by Passive Blocking. |
Ability | ***Artful Dodger*** The creature possesses fast reflexes when wearing nothing more restrictive than light armor. They can use the Evade skill to dodge a melee attack without falling prone. Against a ranged attack, it only ends up prone if it fails the roll. If wearing heavier armor, they lose this ability and must reduce their Evade skill by 10%. |
Standard skills
Athletics | STR+DEX+15 | Brawn | STR+SIZ+15 | Endurance | CON+CON+15 |
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Evade | DEX+DEX+15 | Perception | INT+POW+20 | Stealth | DEX+INT+30 |
Unarmed | STR+DEX+15 | Willpower | POW+POW+15 |
Combat styles
Feral Undeath | STR+DEX+15 |
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Weapon options
1-handed weaponsAmount: 0
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Bite | 1h-melee | 3 | S | T | - | Disease | Y | Y | As Head | |
Claw | 1h-melee | 1d6 | S | S | - | None | Y | Y | As Arms |