Mythras Firearms (Exotic Weapons)

(Generated 132 times)
Namelist None
Tags
Modern
Mythras firearms
Science-fiction
Rank Novice
Race Human
Cult rank None
Notes **Gauss weapons*** include an electromagnetic array along the length of the barrel that increases bullet velocity substantially and means that a lower calibre of round can be used to impart significant damage. All Gauss weapons have a power supply in the form of a internal battery that must be replaced after every 50 shots. **Multi-Purpose Weapons**** use sophisticated computer and ballistics manipulation technology to change the type of the ammunition being fired at the flick of a manual switch (some advanced variants are voice-activated). These weapons can select one of the following Traits to augment their standard ammunition: Armour Piercing, Hollow-Point, Incendiary and Self-Guided. Changing the selection uses the Switch Fire Mode Combat Action.
CreatorBluetrace
Stats
STR 11
CON 11
SIZ 13
DEX 11
INT 13
POW 11
CHA 11
D20Hit locationArmor
01-03 Right leg 0
04-06 Left leg 0
07-09 Abdomen 6
10-12 Chest 6
13-15 Right arm 0
16-18 Left arm 0
19-20 Head 0
Attributes
Movement 6
Natural armor No

Standard skills

Combat styles

Exotic WeaponsSTR+DEX

Weapon options

1-handed weapons

Amount: 0
Knife (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 12
Flamer, Hand (1)
Flamer Rifle (1)
Frag Pistol (1)
Frag Rifle (1)
Multi-Purpose Pistol** (1)
Multi-Purpose Rifle** (1)
Flechette/Needle Gun (1)
Gauss Pistol* (1)
Gauss Rifle* (1)
Gauss Rifle, Heavy* (1)
Snub Pistol (1)
Snub Rifle (1)

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Flamer, Hand ranged 1d8 L - 3/10/40 Incendiary N N 0 0
Flamer Rifle ranged 2d8 L - 12/36/150 Incendiary N N 0 0
Frag Pistol ranged 1d6 L - 10/30/120 Fragmentation N N 0 0
Frag Rifle ranged 1d10 L - 15/50/220 Fragmentation N N 0 0
Multi-Purpose Pistol** ranged special L - 50/100/200 Variable N N 0 0
Multi-Purpose Rifle** ranged special L - 100/400/1200 Variable N N 0 0
Flechette/Needle Gun ranged 1d6 L - 5/15/90 Scatter, Tranquilising N N 0 0
Gauss Pistol* ranged 1d12+1 L - 40/80/150 Hollow Point N N 0 0
Gauss Rifle* ranged 1d12+2 L - 80/160/300 Armour Piercing, Hollow Point N N 0 0
Gauss Rifle, Heavy* ranged 2d12+6 L - 160/400/1200 Armour Piercing, Hollow Point N N 0 0
Snub Pistol ranged 1d6 L - 5/15/90 Frangible N N 0 0
Snub Rifle ranged 1d8 L - 10/30/180 Frangible N N 0 0