Berserker Stonehell

(Generated 75 times)
Namelist None
Tags
Classic fantasy
Human
Rank Novice
Race Human
Cult rank None
Notes Frenzy: The berserker can enter or leave the state of frenzy as a free action on any of their turns. The berserkers of Stonehell (Depraved or otherwise) are descended from the prison‘s original inmates. Having succumbed to the harsh environment of the dungeon and the nixthisis‘ influence, the berserkers are humans who‘ve descended into a state of vicious barbarism. Although they feed on anything they can kill, the berserkers of Stonehell are primarily cannibals and they enjoy dining of the sentient races of the dungeon. They are filthy and unkempt, and are pale from their long subterranean existence. Most are equipped with scavenged weapons and armor that have been altered to sport savage hooks and barbs, serrated edges, and jagged spikes. Ritual body modifications like tattoos, brands, and piercings are common. (C) Michael Curtis
Creatorpglbs
Stats
STR 1d8+10
CON 1d8+10
SIZ 2d6+6
DEX 2d6+6
INT 2d4+6
POW 3d6
CHA 2d6+1
D20Hit locationArmor
01-03 Right leg 3
04-06 Left leg 3
07-09 Abdomen 3
10-12 Chest 3
13-15 Right arm 3
16-18 Left arm 3
19-20 Head 5
Attributes
Movement 6m (20´)
Natural armor Yes

Non-random features

ListFeature
Ability ***Frenzy*** When wounded or exposed to a particular substance Willpower roll or enter a frenzy. Duration = CON rounds. Combat actions only on attack or move towards combat - no spells, parries,evades. No fatigue, immune to mental control, no detrimental effects of Serious Wounds, although a Major Wound will still incapacitate.Press Advantage has no effect on it. If still alive, once the frenzy finishes the creature automatically gains a fatigue level of Exhausted.

Standard skills

Athletics STR+DEX+10 Brawn STR+SIZ+20 Endurance CON+CON+40
Evade DEX+DEX+30 Perception INT+POW+20 Stealth DEX+INT+10
Unarmed STR+DEX+20 Willpower POW+POW

Professional skills

Survival CON+POW+10 Track INT+CON+10

Combat styles

Reckless furySTR+DEX+30

Weapon options

1-handed weapons

Amount: 1d2
Broadsword (1)
Battleaxe (1)
Club (1)
Dagger (1)
Hatchet (1)
Falchion (1)
Knife (100)
Longsword (1)
Mace (1)
Scimitar (1)
Shortspear (1)
Shortsword (1)

2-handed weapons

Amount: 1
Battleaxe (1)
Great axe (1)
Glaive (1)
Great Club (1)
Great Hammer (1)
Great Sword (1)
Halberd (1)
Longspear (1)
Quarterstaff (1)

Ranged weapons

Amount: 0

Shields

Amount: 0