Park Guards

(Generated 18 times)
Namelist African males (View names)
Tags
Cyberpunk
Modern
Shadowrun
Srm00-01a
Rank Novice
Race Human
Cult rank None
Notes A handful of guards patrol the park. These are probationary Lone Star officers who for one reason (inexperience, demotion, lack of ambition, etc) or another are not fully authorized police officers. Statistics for these guards are provided below. Unless special measures are taken, the guards will be aware of trouble in the park one turn after it starts to occur and will physically respond in 1D6 turns. A standard patrol consists of 2 guards (see below) and there are 3 such patrols in the park at any one time. If the trouble proves to be beyond their capabilities, they can call in proper Lone Star support within a further 2D6 turns. Equipment - Stun baton, Ruger thunderbolt, Armor Jacket (Combat Armor), commlink
Creatorraleel
Stats
STR 3d6
CON 3d6
SIZ 2d6+6
DEX 3d6
INT 2d6+6
POW 3d6
CHA 3d6
D20Hit locationArmor
01-03 Right leg 0
04-06 Left leg 0
07-09 Abdomen 4
10-12 Chest 4
13-15 Right arm 4
16-18 Left arm 4
19-20 Head 0
Attributes
Movement 6
Natural armor No

Standard skills

Athletics STR+DEX+20 Brawn STR+SIZ+20 Endurance CON+CON+20
Evade DEX+DEX+20 Influence CHA+CHA+20 Insight INT+POW+20
Locale INT+INT+20 Perception INT+POW+20 Stealth DEX+INT+20
Unarmed STR+DEX+20 Willpower POW+POW+20

Professional skills

Bureaucracy INT+INT+20 Streetwise POW+CHA+20

Custom skills

Knowledge (City Law) INT+INT+20 Drive INT+DEX+20 Knowledge (Police Procedures) INT+INT+20

Combat styles

Rent-a-Cop (Stun Baton, Pistol)STR+DEX+20

Weapon options

1-handed weapons

Amount: 0

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0