Leopard
(Generated 36 times)Namelist | None |
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Tags | |
Rank | Skilled |
Race | Tiger |
Cult rank | None |
Notes | These creatures live in forests and jungles, sometimes ranging out into nearby savannahs, plains and even deserts. They will prey on anything they can kill but they are wily animals and will not attack a foe with superior numbers or one that is obviously more than a match for them. Leopard hunt by lying in wait and springing on their prey from ambush |
Creator | skarza |
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Non-random features
List | Feature |
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Ability | ***Camouflaged*** Attempts to spot suffer a penalty to Perception of two difficulty grades. |
Ability | ***Leaper*** The creature uses Leaping attacks as described on page 152 of the Combat chapter, but can combine the leap with a physical attack such as a claw or bite. If the leaping creature wins the opposed leap attack roll, it automatically inflicts damage for one of its natural weapons on the target. This damage cannot be parried except by Passive Blocking. |
Ability | ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness.(Mythras Core 214-218) |
Standard skills
Athletics | STR+DEX+40+-10 | Brawn | STR+SIZ+20 | Endurance | CON+CON+35 |
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Evade | DEX+DEX+20 | Perception | INT+POW+40+-10 | Stealth | DEX+INT+40 |
Swim | STR+CON+40+-10 | Willpower | POW+POW+35 |
Professional skills
Track | INT+CON+40 |
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Combat styles
Leaping Death (Teeth, Claws) | STR+DEX+45+-10 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Bite | 1h-melee | 1d8 | L | S | - | Grip,Bleed | Y | Y | Head | |
Claws | 1h-melee | 1d6 | L | M | - | Grip,Bleed | Y | Y | Legs |