Notes |
A tremendous badger snarls and scrapes its wicked, shovel-like claws. Stocky muscles ripple beneath its streaked and shaggy fur.
A relentless predator, the violent and territorial dire badger hunts frequently, killing and devouring a variety of easy prey such as rabbits, deer, and occasionally livestock. These creatures are unafraid of attacking creatures larger than they are, drawing upon an almost legendary tenacity that has won them honour and respect among many races, particularly forest-dwelling gnomes.
Dire badgers reside in deep burrows and warrens dug with their monstrous claws—but unlike typical badgers, a dire badger’s claws are capable of tunnelling through solid rock. Dire badgers possess little patience for disturbances or interruptions. Utterly fearless creatures, when confronted they attack brutally, and if injured, they violently erupt into a killing frenzy.
Dire badgers stand 4 feet tall at the shoulder, and weigh 500 pounds.
Improved Initiative
You get a +4 bonus on initiative checks.
Blood Rage
When the creature takes damage in combat, on its next turn it can fly into a rage as a free action.
It gains a +5 bonus to STR and CON, as well as a +10 bonus on WIL saves.
All attempts to Evade are 1 step more difficult.
It is immune to all the detrimental effects of Serious Wounds and Fatigue. A Major Wound will still incapacitate.
The rage lasts as long as the battle or 1 minute, whichever is shorter. It cannot end its rage voluntarily. |