Spider, Iaru, Middle-Aged Template 12363

(Generated 48 times)
Namelist None
Tags
Rank Novice
Race Spider, Iaru, Middle-Aged
Cult rank None
Notes Intelligent spiders are not strongly venomous, but they have very strong silk-spinning capabilities, producing large amounts both at one time and over their lifetimes. A spider can spin cables of silk of the strength described in the Mythras rules (6 AP, hit points equal to ½ the spider’s SIZ, optionally with a stickiness equal to the spider’s Endurance) up to a length in meters equal to double its SIZ in a day, or small threads (of the sort the player may be more personally familiar with) equal to fifty times that length. Mature adult spiders climb, jump, etc. at a penalty of two difficulty grades.
CreatorAnibal
Stats
STR 3d6+9
CON 1d2+15
SIZ 1d6+18
DEX 1d3+14
INT 2d6+6
POW 3d6
CHA 3d6
D20Hit locationArmor
01-02 Right Rear leg 3
03-04 Left Rear Leg 3
05-06 Mid Right Leg 3
07-08 Mid Left Leg 3
09-10 Fore Right Leg 3
11-12 Fore Left Leg 3
13-14 Abdomen 3
15-16 Front Right Leg 3
17-18 Front Left Leg 3
19-20 Cephalothorax 3
Attributes
Movement 4
Natural armor No

Standard skills

Athletics STR+DEX+32 Brawn STR+SIZ+26 Endurance CON+CON+24
Evade DEX+DEX+21 Perception INT+POW+32 Stealth DEX+INT+26
Willpower POW+POW+36

Combat styles

Horror de 8 patasSTR+DEX+25

Weapon options

1-handed weapons

Amount: 2
Mandíbulas (1)
Patas (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Mandíbulas 1h-melee 1d6 L T - None Y Y 0 0 Cabeza
Patas 1h-melee 0 L VL - Presa N Y 0 0 Pata