Messengers of Gorath
(Generated 45 times)Namelist | None |
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Tags | Fantasy Rolemaster Sea Shadowworld
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Rank | Veteran |
Race | Human |
Cult rank | Overseer |
Notes | Messengers of Gorath of the cult of Yarthraak The Messengers of Gorath are outfitted with weapons designed of materials that do not rust or warp if wet, as they are often charged with errands that require them to operate on or in the sea. Their clothing is of a seal-hide that repels water and keeps them warm on land or under sea. Their helms are fashioned like great nautilus shells and allow them to breathe water as well as air, and the armor of the Messengers is a lightweight scale-mail made up of thousands of shimmering scales of black mother-of pearl. Their gloves are covered with sharkâs teeth spikes. On land the messengers ride grey stallions, while at sea their mounts are killer whales they control with special whistles. Each has a black seagull as a familiar. |
Creator | Gryom |
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Cults
Amount: 1Cult | Prob. |
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Yarthraak (Gorathk) | 100 |
Additional features
Feature | Probability | |
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Combat Style Trait | 50% | View items |
Non-random features
List | Feature |
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Combat Style Trait- Close Combat | ***Excellent Footwork*** When fighting on slippery, wobbling surfaces the user can ignore the skill cap placed on combat rolls by the Acrobatics skill. Mythras pg 89 |
Standard skills
Athletics | STR+DEX+60 | Boating | STR+CON+60 | Brawn | STR+SIZ+40 |
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Conceal | DEX+POW | Endurance | CON+CON+45 | Evade | DEX+DEX+30 |
Locale | INT+INT | Perception | INT+POW | Ride | DEX+POW |
Stealth | DEX+INT | Swim | STR+CON+40 | Unarmed | STR+DEX+20 |
Willpower | POW+POW+20 |
Magic skills
Devotion | POW+CHA | Folk Magic | POW+CHA+30 | Invocation | INT+CHA |
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Professional skills
Mechanisms | DEX+INT | Survival | CON+POW | Track | INT+CON |
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Custom skills
Navigate | INT+POW+30 | Hold Drink | CON+CON+30 | Seamanship | INT+CON+30 |
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Survival | CON+POW+30 |
Combat styles
Yarthraak Soldier (Trait: Excellent Footwork) | STR+DEX+55 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 0
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Ranged weaponsAmount: 1
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ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
---|---|---|---|---|---|---|---|---|---|---|
WarHammer | 2h-melee | 2d6+3 | L | L | - | None | Y | N | 8 | 10 |
Folk spells
Amount: 1d4Spell | Prob. | Spell | Prob. | Spell | Prob. | Spell | Prob. | Bladesharp | 30 | Coordination | 1 | Deflect | 30 | Demoralise | 70 |
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Dullblade | 60 | Fanaticism | 70 | Heal | 50 | Repair | 50 |
Repugnance | 50 | Vigour | 1 | Voice | 70 | Warmth | 1 |
Theism spells
Amount: 1d6Spell | Prob. | Spell | Prob. | Spell | Prob. | Spell | Prob. |
---|---|---|---|---|---|---|---|
Create Skeleton | 30 | Create Zombie | 30 | Dismiss Magic | 40 | Entangle | 40 |
Fortify | 30 |