Ork Worg Rider

(Generated 504 times)
Namelist Monster Island - Savages (View names)
Tags
Rank Rabble
Race Ork
Cult rank Common
Notes They wear hide armour Special Features Rage: Activation: Orcs must make a Passion check against "Rage" to resist entering this state when specific triggers occur at GM discretion (such as critical injury, heavy provocation, or witnessing an ally's fall). The base difficulty starts at an easy level (e.g., 25%) and increases depending on the severity of each provocation. Effects During Rage: Temporary Armour Points: Orcs gain 2 additional passive armour points per hit location, signifying increased resilience and ability to withstand more damage in combat. Enhanced Physical Capabilities: Brawn and Endurance checks are performed with one difficulty grade easier. For example, if a task was originally 'Standard' difficulty, it becomes 'Easy' during rage. Impaired Cognitive Abilities: Intelligence-based and charisma based checks (insight, perception, Influence) are made with two difficulty grade harder. For instance, a 'Standard' difficulty task becomes 'Formidable' while the Orc is in a rage state. Friend or Foe Recognition Challenge: Each turn, Orcs must succeed in a Willpower check to avoid attacking the nearest entity. The base difficulty of this check is standard (e.g., 50% or as defined by the Orc’s Willpower skill) and based on the duration of the rage. Duration and Cooldown: The rage lasts for 2-3 combat rounds. Orcs can try to extend the rage by making an Endurance or POW check each round. Following the end of rage, there is a cooldown period of 1 turn. Post-Rage Consequences: Exiting rage results in one level of exhaustion. If temporary hit points are the only thing keeping a hit location above 0, the Orc must make an Endurance check to avoid passing out. This represents the physical and mental toll of the intense exertion and emotional strain experienced during the rage.
CreatorTrooper1108
Stats
STR 2d6 + 8
CON 3d6 + 3
SIZ 2d6 + 8
DEX 3d6
INT 3d6 - 3
POW 3d6
CHA 3d6 - 5
D20Hit locationArmor
01-03 Right leg 1
04-06 Left leg 1
07-09 Abdomen 1
10-12 Chest 1
13-15 Right Arm 1
16-18 Left Arm 1
19-20 Head 1
Attributes
Movement 6
Natural armor No

Additional features

FeatureProbability
Social Class - Barbarian POW+POW% View items

Standard skills

Athletics STR+DEX Brawn STR+SIZ Endurance CON+CON
Ride DEX+POW Unarmed STR+DEX Willpower POW+POW

Professional skills

Survival CON+POW Track INT+CON

Custom skills

Rage POW+POW+30

Combat styles

Primary Combat StyleSTR+DEX

Weapon options

1-handed weapons

Amount: 1
Club (20)
Hatchet (20)
Shortsword (30)

2-handed weapons

Amount: 1

Ranged weapons

Amount: 0
Hatchet (20)

Shields

Amount: 0
Buckler Shield (10)