Blind Sewer Crocodile

(Generated 31 times)
Namelist None
Tags
Fantasy
Fonrit
Genertela
Glorantha
Islands
Jungle
Monster island
Mythic rome
Pamaltela
Raw
Rq6
Sea
Umathela
Upland marsh
Rank Skilled
Race Crocodile
Cult rank None
Notes Immune to spells affecting sights and special effects affecting sight. Source: Furthest
Creatorhkokko
Stats
STR 2d6+24
CON 2d6+12
SIZ 4d6+24
DEX 2d6+9
INT 2d6+5
POW 2d6
CHA
D20Hit locationArmor
01-03 Tail 5
04-05 Right Hind Leg 5
06-07 Left Hind Leg 5
08-10 Hindquarters 5
11-14 Forequarters 5
15-16 Right Front Leg 5
17-18 Left Front Leg 5
19-20 Head 5
Attributes
Movement 6
Natural armor Yes

Additional features

FeatureProbability
Blind Sewer Crocodile Diseases 50% View items

Non-random features

ListFeature
Ability ***Camouflaged*** Attempts to spot suffer a penalty to Perception of two difficulty grades.
Ability ***Cold-blooded*** One meal a week. Below 15C Strike Rank -6, - 1 AP per round. Below 5C catatonic.
Ability ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (Mythras Core 214-218)

Standard skills

Athletics STR+DEX Brawn STR+SIZ+30 Endurance CON+CON+40
Evade DEX+DEX Perception INT+POW+3d10+30 Stealth DEX+INT+4d10+30
Swim STR+CON+40 Willpower POW+POW+25

Professional skills

Track INT+CON+4d10+30

Combat styles

Lurking Death (Jaws, Tail Sweep)STR+DEX+1d10+18

Weapon options

1-handed weapons

Amount: 2
Jaws (1)
Tail (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Jaws 1h-melee 1d10 H M - Grip,Impale Y Y 5 14 Head
Tail 1h-melee 1d8 H L - Bash,Stun Location Y Y 5 13 Tail