Copy of Scorpion, Giant
(Generated 0 times)Namelist | None |
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Tags | Cloud forest Fantasy Glorantha High plateau Insect Jungle Monster island Raw Rq6
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Rank | Veteran |
Race | Scorpion, Giant |
Cult rank | None |
Notes | |
Creator | DioBranco |
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Additional features
Feature | Probability | |
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Basic Poison | 100% | View items |
Non-random features
List | Feature |
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Basic Poison | ***Scorpion poison*** It acts on the next round after injection and inflicts Agony on the location. After a further hour the venom slowly breaks down the tissue, causing the location to additionally lose 1 Hit Point per hour, which normally results in the loss of the limb (or death of the victim if head or torso) unless the poison is success- fully treated. |
Ability | ***Adhering*** Can move on vertical surfaces and even on a ceiling at half normal Movement rate. |
Ability | ***Formidable Natural Weapons*** - Can actively parry or deflect attacks using its natural weapons. (Mythras Core 214-218) |
Ability | ***Venomous*** Has a venomous attack. May use Inject Venom Special effect |
Ability | ***Burrower*** Can tunnel through the specified ground type at its normal Movement rate |
Standard skills
Athletics | STR+DEX+30 | Brawn | STR+SIZ+25 | Endurance | CON+CON+22 |
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Evade | DEX+DEX+42 | Perception | INT+POW+44 | Stealth | DEX+INT+45 |
Willpower | POW+POW+40 |
Combat styles
Scuttling Horror | STR+DEX+40 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Pincer | 1h-melee | 1d8 | H | L | - | Y | N | 6 | 7 | |
Sting (Poison) | 1h-melee | 1d6 | L | VL | - | Y | N | 6 | 31 |