Thennla Minotaur King

(Generated 7 times)
Namelist Pseudo Greek/Assyrian males (View names)
Tags
Meeros
Thennla
Rank Master
Race Minotaur
Cult rank Leader
Notes Socially most minotaurs tend to be bluff, gruff and taciturn with a reputation for being, at best, rude to other species and, at worst, outwardly aggressive. Some of this reputation comes with the struggle minotaurs have with human tongues. They can understand them well enough, but speaking them is difficult. No minotaur can speak a human tongue at higher than 50%, owing the sheer differences in minotaur physiology and vocal dynamics.
CreatorNikolokolus
Stats
STR 3d6+6
CON 2d6+6
SIZ 2d6+15
DEX 2d6+3
INT 2d6+6
POW 3D6
CHA 3D6
D20Hit locationArmor
01-03 Right leg 0
04-06 Left leg 0
07-09 Abdomen 0
10-12 Chest 0
13-15 Right Arm 0
16-18 Left Arm 0
19-20 Head 3
Attributes
Movement 8
Natural armor Yes

Non-random features

ListFeature
Ability ***Indefatigable*** Immune to detrimental effects of Serious Wounds and any Major Wounds to non-vital Hit Locations. Can be incapacitated by a Major Wound to head, torso or some other significant body part
Magic Item 2 Blessed Thunderstones for sling. These stones are activated by spending 1 Magic Point whilst touching it, whereupon y the stone will begin to spark and crackle. The stones may be thrown or used hand to hand. Each stone will do 1d6 damage and will destroy 1d6 Magic Points of its struck target. Armour and protective magic (such as Avert) can defend against them. Each stone may be used but once, and only within one melee round after activation

Standard skills

Athletics STR+DEX+50 Brawn STR+SIZ+60 Endurance CON+CON+60
Evade DEX+DEX+40 Insight INT+POW+40 Locale INT+INT+50
Perception INT+POW+50 Unarmed STR+DEX+50 Willpower POW+POW+40

Magic skills

Folk Magic POW+CHA+65

Custom skills

Lore (Herding) INT+INT+60 Loyalty (Herd) POW+INT+50 Love (Freedom, Battle) POW+INT+50
Hate (Chaos) POW+INT+50

Combat styles

Minotaur Warrior (Great Axe, Shortspear, Hoplite Shield, Gore) STR+DEX+85

Weapon options

1-handed weapons

Amount: 2
Shortspear (1)
Gore (1)

2-handed weapons

Amount: 1
Great axe (1)

Ranged weapons

Amount: 0

Shields

Amount: 1
Hoplite Shield (1)

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Gore 1h-melee 1d8 L M - None Y Y 0 0 As for Head

Folk spells

Amount: 4
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Beastcall 1 Ironhand 1 Might 1 Witchsight 1