Old Chapel Ghoul

(Generated 61 times)
Namelist African males (View names)
Tags
Cthulhu
Fantasy
High plateau
Monster island
Weird of hali
Rank Skilled
Race Ghoul
Cult rank None
Notes Berserker state begins when a ghoul dips below half its HP. Ghouls can be male or female.
CreatorEddieJay212
Stats
STR 3d6+6
CON 3d6+3
SIZ 2d6+6
DEX 3d6+3
INT 2d6+6
POW 1d6+6
CHA 1d6
D20Hit locationArmor
01-03 Right leg 0
04-06 Left leg 0
07-09 Abdomen 0
10-12 Chest 0
13-15 Right Arm 0
16-18 Left Arm 0
19-20 Head 0
Attributes
Movement 30
Natural armor No

Non-random features

ListFeature
Ability ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness.(Mythras Core 214-218)
Combat Style Trait- Close Combat ***Berserker*** The style emphasises entering into a violent frenzy where personal safety and pain are disregarded. At the beginning of a fight, or upon taking an injury, a berserker may attempt to roll his POW x5 to enter a frenzy. When in a frenzy: - Damage modifier is increased by one step. - Parrying or Evading attacks are one step more difficult. - Endurance rolls for resisting the effects of injury are one step easier. - Effects of Fatigue are ignored. After the fight any deferred Fatigue levels plus one additional level are applied."""

Standard skills

Athletics STR+DEX+5d10 Endurance CON+CON+3d10+32 Evade DEX+DEX+4d10
Perception INT+POW+6d10 Stealth DEX+INT+4d10 Unarmed STR+DEX+8d10
Willpower POW+POW+3d10

Professional skills

Track INT+CON+5d10

Combat styles

Festering Claws & TeethSTR+DEX+6d10

Weapon options

1-handed weapons

Amount: 2
Claws (1)
Teeth (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Claws 1h-melee 1d4 S T - Grip, Bleed N N 0 4 4
Teeth 1h-melee 1d3 S T - Grip, Bleed N N 0 4 4