Drunk and Irate
(Generated 36 times)
| Namelist | Saxon males (View names) |
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| Tags | |
| Rank | Novice |
| Race | Single Hit Location Creature |
| Cult rank | None |
| Notes | D6 level of drunkenness: 1:Buzzed: no modifier 2-3:Drunk:all rolls are -1 shift 4-5:Wasted:all rolls are -2 shifts 6:Hammered: all rolls are -3 shifts Headbutt: If the blow hits the head both combatants have to resist vs stun loc., attacker gain 1 step advantage to endurance and is unopposed, also can stagger (1 metre) attacker and/or defender if they fail) A few would also carry various 1-handed implements, such as clubs, axes, and knives, but would hesitate to use them, unless the characters resort to lethal force. |
| Creator | EddieJay212 |
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Non-random features
| List | Feature |
|---|---|
| Combat Style Trait- Unarmed | ***Body Slam*** After taking a turn of movement, you can engage an opponent with a crashing blow with your arm or shoulder. Make an opposed Athletics roll versus the defender’s Brawn or Evade. If you win, then the defender is automatically knocked down with you astride them. He suffers his own Damage Modifier (if any) in damage to a random location from the fall. If your Athletics fails, the defender has weathered or sidestepped the impact. If you win one or more levels of success you may select suitable Special Effects as per normal combat (Bash and Flurry are both popular). Mythic Constantinople |
Standard skills
| Athletics | STR+8d6+10 | Conceal | DEX+8d6 | Endurance | CON+CON+CON+CON+CON |
|---|---|---|---|---|---|
| Evade | DEX+DEX+5d10 | First Aid | INT+6d6 | Perception | POW+7d6+10 |
| Stealth | DEX+6d6+10 | Unarmed | STR+8d6+10 | Willpower | POW+POW+POW+POW+POW |
Professional skills
| Survival | POW+9d6 | Track | POW+9d6 |
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Custom skills
| Gaming | POW+8d6 |
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Combat styles
| Brawling | STR+8d6+10 |
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Weapon options
1-handed weaponsAmount: 3
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
| Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
|---|---|---|---|---|---|---|---|---|---|---|
| Kick | 1h-melee | 1d4 | S | S | - | Bash, Stun | N | Y | ||
| Fist | 1h-melee | 1d3 | S | T | - | Grip, Stun, Take Weapon | N | Y | ||
| Headbutt | 1h-melee | 1d3 | S | T | - | See above | N | Y | ||
