Ashenhold Asylum fast inmate
(Generated 109 times)
| Namelist | Glorantha - Orlanthi males (View names) |
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| Tags | |
| Rank | Novice |
| Race | Human |
| Cult rank | None |
| Notes | Dexterous inmate in the asylum. Dont have every weapon GM decides) Sneak attack +1d2 Iron hands: +1 damage to unarmed and kata attacks Do or Die Kata: Allows dual weapon combinations to use the Flurry special effect, provided that each subsequent attack utilises the alternating weapon Steps on eggshells: May use Evade to dodge blows in martial arts combat without ending up prone Hard Weapon Kata: Can use a specific weapon set with martial arts skill. |
| Creator | skarza |
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Standard skills
| Athletics | STR+DEX+2D10+20 | Brawn | STR+SIZ+2D10+20 | Deceit | INT+CHA+2D10+20 |
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| Endurance | CON+CON+2D10+20 | Evade | DEX+DEX+2d10+40 | Insight | INT+POW+2D10+20 |
| Perception | INT+POW+2D10+20 | Stealth | DEX+INT+2d10+30 | Unarmed | STR+DEX+2d10+30 |
| Willpower | POW+POW+2D10+20 |
Professional skills
| Acrobatics | STR+DEX+2d10+40 |
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Custom skills
| Martial arts (hard external style) | STR+DEX+2d10+30 |
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Combat styles
| Two weapon figthing (do or die and excellent footwork) | STR+DEX+2d10+30 |
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Weapon options
1-handed weaponsAmount: 4
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 1
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ShieldsAmount: 0 |
Custom weapons
| Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
|---|---|---|---|---|---|---|---|---|---|---|
| Baton | 1h-melee | 1d4+1 | M | M | - | Stun location | Y | N | 3 | 4 |
| Hand crossbow | ranged | 1d6 | M | - | 10/25/50 | Impale. 1d4 bolts | N | N | 4 | 2 |
| Punch | 1h-melee | 1d3+1 | S | T | - | Grip, Stun Location, Take Weapon | Y | Y | arm | |
