Edom operative - Super Strength

(Generated 24 times)
Namelist Saxon males and females (View names)
Tags
Rank Veteran
Race Human
Cult rank None
Notes
CreatorZeddican
Stats
STR 3d6+6
CON 3d6
SIZ 2d6+10
DEX 3d6
INT 2d6
POW 3d6
CHA 3d6
D20Hit locationArmor
01-03 Right leg 0
04-06 Left leg 0
07-09 Abdomen 4
10-12 Chest 4
13-15 Right arm 4
16-18 Left arm 4
19-20 Head 0
Attributes
Movement 6
Natural armor No

Non-random features

ListFeature
Ability ***Regenerate*** The creature is able to regenerate Hit Points lost to damage. The speed of regeneration varies depending upon the creature. Default is 1 HP / Location / Round (not turn). Unless specifically noted, regeneration does not replace lost limbs, and the severing of a vital location (head, chest or abdomen) will still result in death
Ability ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence.
Ability ***Blood Sense*** Traces of blood can be sensed at a distance of half its INS in kilometers.(Mythras Core 214-218)

Standard skills

Athletics STR+DEX+5d6 Brawn STR+SIZ+5d6 Endurance CON+CON+6d6
Evade DEX+DEX+4d6 First Aid DEX+INT+4d6 Influence CHA+CHA+3d6
Perception INT+POW+5d6 Stealth DEX+INT+3d6 Unarmed STR+DEX+6d6
Willpower POW+POW+4d6

Combat styles

Edom OperativeSTR+DEX+5d6

Weapon options

1-handed weapons

Amount: 1
Club (50)
Knife (80)
Shortsword (50)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 1
Semi Automatic Rifle (50)
9mm Pistol (90)
Shotgun (combat) (50)
Automatic Rifle (50)

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Semi Automatic Rifle ranged 2d6-1 M - - None Y N 6 10
9mm Pistol ranged 1d6+1 M - - None Y N 6 8
Shotgun (combat) ranged 3d6 M - - None Y N 6 12
Automatic Rifle ranged 2d6+1 M - 200/900/2000 None Y N 6 10