Hound of Chaos

(Generated 54 times)
Namelist None
Tags
Chaos
Mountains
Rank Skilled
Race Dog - War
Cult rank None
Notes Slavering large dog with its neck collared with spikes
Creatorhkokko
Stats
STR 2d6+4
CON 3d6
SIZ 2d3+6
DEX 3d6
INT 2d6+6
POW 2d6
CHA 0
D20Hit locationArmor
01-02 Right Hind Leg 1
03-04 Left Hind Leg 1
05-07 Hindquarters 1
08-10 Forequarters 1
11-13 Right Front Leg 1
14-16 Left Front Leg 1
17-20 Head 3
Attributes
Movement 9
Natural armor Yes

Additional features

FeatureProbability
Chaotic feature 100% View items

Non-random features

ListFeature
Ability ***Intimidate*** May intimidate opponents as a prelude to combat or to avoid it altogether. Unopposed Willpower roll - a failure - spend the next round moving farther from creature. Fumble - flee at max speed. A critical ignore intimidation during that encounter. Continues for as long as the creature continues to act in a threatening manner
Ability ***Leaper*** The creature uses Leaping attacks as described on page 152 of the Combat chapter, but can combine the leap with a physical attack such as a claw or bite. If the leaping creature wins the opposed leap attack roll, it automatically inflicts damage for one of its natural weapons on the target. This damage cannot be parried except by Passive Blocking.

Standard skills

Athletics STR+DEX+8d6+10 Brawn STR+SIZ+8d6+10 Endurance CON+CON+8d6+10
Evade DEX+DEX+8d6+10 Perception INT+POW+8d6+10 Swim STR+CON+8d6+10
Willpower POW+POW+8d6+10

Professional skills

Track INT+CON+8d6+10

Combat styles

Bite from HellSTR+DEX+8d6+15

Weapon options

1-handed weapons

Amount: 1
Bite (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d6 M M - Grip Y Y 0 0 Head