Kobold (Rank 1/4)

(Generated 114 times)
Namelist None
Tags
Classic fantasy imperative
Rank Rabble
Race Human
Cult rank None
Notes Abilities: Cold Blooded: The kobold does not need to eat frequently. One meal a week is sufficient to keep it healthy and well fed, and gorging itself on a large amount of meat will remove the need to eat for a month. Conversely, when exposed to temperatures below 60 degrees Fahrenheit, its reflexes become muted, suffering a penalty of -6 to Initiative, and the loss of one Combat Action per round. Below 40 degrees Fahrenheit, cold-blooded creatures become completely torpid, entering a helpless catatonic statue. Light Sensitive: Those suffering from light sensitivity find all skill rolls in daylight one Difficulty Grade more difficult. Armor: Limbs 1 (Scaly hide) Chest, Abdomen, Head 3 (Leather and scaly hide). Based on Classic Fantasy Imperative Kobold pg 144.
CreatorLudume
Stats
STR 6
CON 11
SIZ 5
DEX 13
INT 13
POW 11
CHA 4
D20Hit locationArmor
01-03 Right leg 1
04-06 Left leg 1
07-09 Abdomen 3
10-12 Chest 3
13-15 Right arm 1
16-18 Left arm 1
19-20 Head 3
Attributes
Movement 15'
Natural armor Yes

Non-random features

ListFeature
Ability ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence.

Standard skills

Athletics STR+DEX+21 Brawn STR+SIZ+20 Deceit INT+CHA+40
Endurance CON+CON+20 Evade DEX+DEX+40 Perception INT+POW+40
Stealth DEX+INT+40 Unarmed STR+DEX+20 Willpower POW+POW+20

Professional skills

Mechanisms DEX+INT+40

Custom skills

Alignment: Evil INT+POW+28 Hates Everyone POW+CHA+47 Languages (Kobold, Goblin, and Orcish) INT+CHA+40

Combat styles

Kobold FightingSTR+DEX+30

Weapon options

1-handed weapons

Amount: 1
Shortsword (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 1
Javelin (1)

Shields

Amount: 1
Target Shield (1)

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Javelin ranged 1d8+1 L M 30/60/150 Impale, Pin Weapon (Shield) Y N 3 8