Kobold (Rank 1/4)
(Generated 114 times)Namelist | None |
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Tags | Classic fantasy imperative
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Rank | Rabble |
Race | Human |
Cult rank | None |
Notes | Abilities: Cold Blooded: The kobold does not need to eat frequently. One meal a week is sufficient to keep it healthy and well fed, and gorging itself on a large amount of meat will remove the need to eat for a month. Conversely, when exposed to temperatures below 60 degrees Fahrenheit, its reflexes become muted, suffering a penalty of -6 to Initiative, and the loss of one Combat Action per round. Below 40 degrees Fahrenheit, cold-blooded creatures become completely torpid, entering a helpless catatonic statue. Light Sensitive: Those suffering from light sensitivity find all skill rolls in daylight one Difficulty Grade more difficult. Armor: Limbs 1 (Scaly hide) Chest, Abdomen, Head 3 (Leather and scaly hide). Based on Classic Fantasy Imperative Kobold pg 144. |
Creator | Ludume |
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Non-random features
List | Feature |
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Ability | ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence. |
Standard skills
Athletics | STR+DEX+21 | Brawn | STR+SIZ+20 | Deceit | INT+CHA+40 |
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Endurance | CON+CON+20 | Evade | DEX+DEX+40 | Perception | INT+POW+40 |
Stealth | DEX+INT+40 | Unarmed | STR+DEX+20 | Willpower | POW+POW+20 |
Professional skills
Mechanisms | DEX+INT+40 |
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Custom skills
Alignment: Evil | INT+POW+28 | Hates Everyone | POW+CHA+47 | Languages (Kobold, Goblin, and Orcish) | INT+CHA+40 |
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Combat styles
Kobold Fighting | STR+DEX+30 |
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Weapon options
1-handed weaponsAmount: 1
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 1
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ShieldsAmount: 1
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Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Javelin | ranged | 1d8+1 | L | M | 30/60/150 | Impale, Pin Weapon (Shield) | Y | N | 3 | 8 |