Skeleton (Rank 1/2) - Modified
(Generated 36 times)
| Namelist | None |
|---|---|
| Tags | Classic fantasy imperative Human Monster Undead
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| Rank | Novice |
| Race | Human |
| Cult rank | None |
| Notes | Alignment: Neutral Immune: (Fear, Sleep, Charm) Armor: Chest, Abdomen (Chainmail) Vulnerability: Positive Energy Intensity vs Turn Undead: 1 Based on Classic Fantasy Imperative skeletons CFI p145. |
| Creator | Ludume |
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Non-random features
| List | Feature |
|---|---|
| Ability | ***Undead***: Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the undead. (Mythras Core 214-218) |
| Ability | ***Skeletal Suspectibility*** Reduce the damage dice of slashing weapons by one step, and thrusting weapons by two steps. Increase crushing weapon damage by one step |
Standard skills
| Athletics | STR+DEX+2d10+20 | Brawn | STR+SIZ+2d10+20 | Endurance | CON+CON+2d10+20 |
|---|---|---|---|---|---|
| Evade | DEX+DEX+2d10+30 | Perception | INT+POW+2d10+20 | Unarmed | STR+DEX+2d10+20 |
| Willpower | POW+POW+2d10+20 |
Combat styles
| Skeletal Warrior | STR+DEX+2d10+20 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 1
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ShieldsAmount: 1
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Custom weapons
| Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
|---|---|---|---|---|---|---|---|---|---|---|
| Unarmed attack | 1h-melee | 1d3 | S | T | - | None | Y | Y | Limb | |
