Tu'zir (Warriors of Tui)

(Generated 96 times)
Namelist None
Tags
Rank Novice
Race Human
Cult rank None
Notes White Rhinoceros Warriors that follow Tui, the God of Warmth, that uplifted them from a frozen age. Note: Can use Intimidate (do Combat Style opposed by Willpower). Success means stand your ground. Failure means instinctively flee next round. Fumble means maximum speed. Critical success means can ignore any further intimidation from creature or brethren.
CreatorLudume
Stats
STR 2d6+9
CON 2d6+6
SIZ 2d6+9
DEX 3d6
INT 2d6+5
POW 3d6
CHA 2d6+1
D20Hit locationArmor
01-03 Right leg 2
04-06 Left leg 2
07-09 Abdomen 2
10-12 Chest 2
13-15 Right arm 2
16-18 Left arm 2
19-20 Head 2
Attributes
Movement 6
Natural armor No

Non-random features

ListFeature
Combat Style Trait ***Batter Aside*** If the fighter’s Damage Modifier is two or more steps greater than his opponent’s, his weapon is considered one size larger for the purposes of bypassing parries Mythras pg 89
Combat Style Trait ***Intimidating Scream*** Style encourages frequent yells and bellows in combat to intimidate foes, making any psychological resistance rolls inflicted on an opponent one grade harder. Mythras pg 89

Standard skills

Athletics STR+DEX+2d4+2d6+17 Brawn STR+SIZ+2d6+16 Endurance CON+CON+2d4+2d6+17
Evade DEX+DEX+2d6+16 First Aid DEX+INT+2d4+16 Perception INT+POW+2d4+16
Unarmed STR+DEX+2d6+16 Willpower POW+POW+20

Magic skills

Folk Magic POW+CHA+30

Custom skills

Passion: Desire Warmth INT+CHA+30 Passion: Feed Young INT+CHA+30 Passion: Love Strength INT+CHA+30

Combat styles

Heated Frenzy of TuiSTR+DEX+2d4+2d6+20

Weapon options

1-handed weapons

Amount: 1
Ball & Chain (1)
Battleaxe (1)
Mace (1)
Chain (1)

2-handed weapons

Amount: 1
Great Club (1)
Great Hammer (1)
Military flail (1)

Ranged weapons

Amount: 1
Javelin (1)

Shields

Amount: 1
Heater Shield (1)

Folk spells

Amount: 5
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Bladesharp 1 Bludgeon 1 Cleanse 1 Demoralise 1
Dry 1 Fireblade 1 Ignite 1 Tire 1
Warmth 1