Horned Leaping Lizard

(Generated 241 times)
Namelist None
Tags
Rank Skilled
Race Lion
Cult rank None
Notes The horned lizard that has taken up residence in the Crude Grotto of Shattered Devices. Armed with a bulging spit-sack containing a glue-like substance, and the ability to camoflauge, it lurks the halls of the Grotto in search of new prey.
CreatorLudume
Stats
STR 2d6+12
CON 3d6
SIZ 2d6+15
DEX 3d6+6
INT 2d6+6
POW 2d6
CHA
D20Hit locationArmor
01-02 Right Hind Leg 2
03-04 Left Hind Leg 2
05-07 Hindquarters 2
08-10 Forequarters 2
11-13 Right Front Leg 2
14-16 Left Front Leg 2
17-20 Head 2
Attributes
Movement 8
Natural armor Yes

Non-random features

ListFeature
Ability ***Cold-blooded*** One meal a week. Below 15C Strike Rank -6, - 1 AP per round. Below 5C catatonic.
Ability ***Leaper*** The creature uses Leaping attacks as described on page 152 of the Combat chapter, but can combine the leap with a physical attack such as a claw or bite. If the leaping creature wins the opposed leap attack roll, it automatically inflicts damage for one of its natural weapons on the target. This damage cannot be parried except by Passive Blocking.
Ability ***Web*** Touching the web glues limb to strand unless one time Brawn vs stickiness (Spider's Endurance) Has & AP and HP 0.5x spider Size. Attempting to cut free exposes the tool or weapon used to the same process. Web is not flammable.
Natural Weapon Special Effects Claws/Talons - Bleed,Grip
Ability ***Perceptive (Hearing) *** extremely perceptive. can roll one Difficulty Grade easier when using perception skill involving sight
Ability ***Camouflaged*** Attempts to spot suffer a penalty to Perception of two difficulty grades.

Standard skills

Athletics STR+DEX+2d10 Brawn STR+SIZ+2d10 Endurance CON+CON+2d10
Evade DEX+DEX+2d10 Perception INT+POW+2d10 Stealth DEX+INT+2d10
Willpower POW+POW+2d10+20

Combat styles

Raking ReptileSTR+DEX+30

Weapon options

1-handed weapons

Amount: 3
Bite (1)
Claw (1)
Spit (Glue) (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d8 M M - Bleed Y Y 0 0
Claw 1h-melee 1d4 M M - Trip, Grip, Bleed Y Y 0 0
Spit (Glue) 1h-melee M L - N N 1 6