Feral Vampire Alpha

(Generated 32 times)
Namelist None
Tags
Rank Skilled
Race Human
Cult rank None
Notes Allergy to Sunlight Vulnerable to Fire Feral vampires lose hair and become pale white. Obsessed with feeding on living beings, especially humans. Aggressive toward uninfected individuals. Limited communication and reasoning. Form packs led by an Alpha. Any contact with their blood, whether through a wound, mouth, nose or eyes, will result in infection and transformation to vampire. The transformation takes hours before any visible difference will be noticeable. Must consume blood daily or suffer a level of fatigue. Source: Season of the Dead
Creatorhkokko
Stats
STR 6d6
CON 3d6
SIZ 2d6+6
DEX 6d6
INT 6
POW 3d6
CHA 3d6
D20Hit locationArmor
01-03 Right leg 0
04-06 Left leg 0
07-09 Abdomen 0
10-12 Chest 0
13-15 Right arm 0
16-18 Left arm 0
19-20 Head 0
Attributes
Movement 6
Natural armor No

Non-random features

ListFeature
Ability ***Allergy*** If exposed to the substance it suffers 1d6 damage per Combat Round to those locations in contact. Worn armour blocks if not fully drenched , natural protection does not.
Ability ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence.
Ability ***Undead***: Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the undead. (Mythras Core 214-218)
Ability ***Immunity to non magical weapons***
Ability ***Regenerate*** The creature is able to regenerate Hit Points lost to damage. The speed of regeneration varies depending upon the creature. Default is 1 HP / Location / Round (not turn). Unless specifically noted, regeneration does not replace lost limbs, and the severing of a vital location (head, chest or abdomen) will still result in death
Ability ***Vulnerable*** The creature’s natural and magical protection cannot mitigate damage caused by a named source.

Standard skills

Athletics STR+DEX Brawn STR+SIZ+2d10 Endurance CON+CON+8d10
Evade DEX+DEX+4d10+2 Perception INT+POW+8d10 Unarmed STR+DEX
Willpower POW+POW+3d10

Combat styles

Feral VampireSTR+DEX+3d10

Weapon options

1-handed weapons

Amount: 2
Bite (1)
Fists (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d3 M M - Bleed,Grip Y Y 0 0 Head
Fists 1h-melee 1d3 M M - Bash,Stun Location Y Y 0 0 Arms