Virusridden Runner Zombie

(Generated 13 times)
Namelist None
Tags
Undead
Rank Skilled
Race Zombie
Cult rank None
Notes This zombie's only purpose is to sprint as fast as it can after its prey, in the hopes of grappling the victim so the horde can catch up. They have been known to run so fast that ligaments and tendons rip and tear during the course of their chase. When this happens the zombie falls to the ground, only able to crawl after its intended victim. Runners get an Athletics roll at the start of each round running; if it fumbles, the Runner's tendons and ligaments have snapped and it can now only crawl. Source: Seasons of the Dead
Creatorhkokko
Stats
STR 3d6-2
CON 3d6-2
SIZ 2d6+6-2
DEX 3d6-2
INT 2d6+6-2
POW 3d6-2
CHA 3d6-2
D20Hit locationArmor
01-03 Right leg 1
04-06 Left leg 1
07-09 Abdomen 1
10-12 Chest 1
13-15 Right Arm 1
16-18 Left Arm 1
19-20 Head 1
Attributes
Movement 6
Natural armor No

Non-random features

ListFeature
Ability ***Undead***: Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the undead. (Mythras Core 214-218)
Disease ***Zombie Virus*** ***Application***: Injected ***Potency***: 80 ***Resistance***: Endurance ***Onset time***: 1d6 hours ***Duration***: Permanent ***Conditions***: Contagious. The virus is transferred through either a bite or a scratch. Anyone bitten or scratched by an infected person must make an opposed roll of their Endurance versus the virus's Potency. Failure means the character's body begins to incubate the virus; losing characteristics points at a rate of 1d4 per hour. After all characteristic points for at least one characteristic are lost the character dies from the disease. They arise as a zombie 2d8 rounds, minutes, hours, or days later, dependent upon the Zombie. ***Antidote/Cure***: None. Unless the Games Master decides otherwise. ***Source***: Seasons of the Dead

Standard skills

Athletics STR+DEX+4d10 Brawn STR+SIZ+3d10 Endurance CON+CON+3d10
Evade DEX+DEX Perception INT+POW Unarmed STR+DEX
Willpower POW+POW

Combat styles

Mindless Struggle (Hit and Bite)STR+DEX+4d10

Weapon options

1-handed weapons

Amount: 2
Bite (1)
Fists (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1 M M - Disease Y Y 0 0 Head
Fists 1h-melee 1d3 M M - Y Y 0 0 Arms