Virusridden Runner Zombie
(Generated 19 times)Namelist | None |
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Tags | Undead
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Rank | Skilled |
Race | Zombie |
Cult rank | None |
Notes | This zombie's only purpose is to sprint as fast as it can after its prey, in the hopes of grappling the victim so the horde can catch up. They have been known to run so fast that ligaments and tendons rip and tear during the course of their chase. When this happens the zombie falls to the ground, only able to crawl after its intended victim. Runners get an Athletics roll at the start of each round running; if it fumbles, the Runner's tendons and ligaments have snapped and it can now only crawl. Source: Seasons of the Dead |
Creator | hkokko |
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Non-random features
List | Feature |
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Ability | ***Undead***: Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the undead. (Mythras Core 214-218) |
Disease | ***Zombie Virus*** ***Application***: Injected ***Potency***: 80 ***Resistance***: Endurance ***Onset time***: 1d6 hours ***Duration***: Permanent ***Conditions***: Contagious. The virus is transferred through either a bite or a scratch. Anyone bitten or scratched by an infected person must make an opposed roll of their Endurance versus the virus's Potency. Failure means the character's body begins to incubate the virus; losing characteristics points at a rate of 1d4 per hour. After all characteristic points for at least one characteristic are lost the character dies from the disease. They arise as a zombie 2d8 rounds, minutes, hours, or days later, dependent upon the Zombie. ***Antidote/Cure***: None. Unless the Games Master decides otherwise. ***Source***: Seasons of the Dead |
Standard skills
Athletics | STR+DEX+4d10 | Brawn | STR+SIZ+3d10 | Endurance | CON+CON+3d10 |
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Evade | DEX+DEX | Perception | INT+POW | Unarmed | STR+DEX |
Willpower | POW+POW |
Combat styles
Mindless Struggle (Hit and Bite) | STR+DEX+4d10 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Bite | 1h-melee | 1 | M | M | - | Disease | Y | Y | Head | |
Fists | 1h-melee | 1d3 | M | M | - | Y | Y | Arms |