Fext - Undead Warriors
(Generated 64 times)Namelist | None |
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Tags | Francia orientalis
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Rank | Veteran |
Race | Human |
Cult rank | None |
Notes | A Fext is an undead creature that looks normally human, indeed, they tend to look beautiful -- lustrous hair, bright, shining eyes etc. A Fext is created either by dark magic or by placing the placenta of a baby under the left arm of the newborn. Fexts retain the memories and the personalities they had during life. Typically, if the rite is performed correctly, after the person dies he or she rises again as a Fext to remain sentient and engaging in life's activities until it is killed. A typical human may only detect a Fext by the unnaturally cold feeling of their skin, and some Fexts have a very pallid complexion. In addition, Fexts don't eat or drink, but to can pretend to in order to keep up appearances. They either hide the food using Conceal or simply leave it on the ground. These Fexts are the retainers of a powerful vampire and in effect they are his personal hearth troop.A Fext is confused by holy symbols of the Christian, Muslim or Jewish deity or by those opposed to Veles, such as Perun in the Slavic Pantheon. When confronted with such a symbol there is an opposed roll between the one holding the symbol and the Fext. The Fext rolls according to its Willpower while the one holding the symbol uses either their Passion for their religion if they have one, or their Invocation skill. If the Fext loses it must immediately remove itself from the line of sight of the Holy Object or it loses 1d6 MP per Round (Not turn). When it reaches 0 MP it is neutralized, blankly staring into the middle distance until it can regenerate its magic points. |
Creator | Thiudans |
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Non-random features
List | Feature |
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Appearance - Eyes | Luminous Blue |
Appearance - Hair Condition | neatly combed |
Appearance - Lips | full |
Appearance - Nose | Straight |
Appearance - Skin | Pale |
Ability | ***Vulnerable*** The creature’s natural and magical protection cannot mitigate damage caused by a named source. |
Ability | ***Undead***: Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the undead. (Mythras Core 214-218) |
Ability | ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence. |
Ability | ***Resilience*** Max damage after armor from impaling weapons is 1 and from crushing weapons weapon's minimum damage. |
Ability | ***Gaze Attack*** Gaze may be active (the creature must consciously spend an Action Point on its turn to use it on a foe) or passive (anyone looking at the creature is affected) |
Standard skills
Athletics | STR+DEX+40 | Boating | STR+CON+40 | Brawn | STR+SIZ+40 |
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Conceal | DEX+POW+40 | Dance | DEX+CHA+40 | Deceit | INT+CHA+40 |
Endurance | CON+CON+40 | Evade | DEX+DEX+40 | First Aid | DEX+INT+40 |
Influence | CHA+CHA+40 | Locale | INT+INT+40 | Perception | INT+POW+40 |
Sing | CHA+POW+40 | Stealth | DEX+INT+40 | Unarmed | STR+DEX+40 |
Willpower | POW+POW+40 |
Magic skills
Folk Magic | POW+CHA+40 |
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Custom skills
Custom skill |
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Combat styles
Wendish Druzhinik | STR+DEX+40 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 1
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Ranged weaponsAmount: 1
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ShieldsAmount: 1
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Folk spells
Amount: 4Spell | Prob. | Spell | Prob. | Spell | Prob. | Spell | Prob. | Chill | 1 | Frostbite | 1 | Glamour | 1 | Protection | 1 |
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