Leanan-sidhe - The Fairy Muse

(Generated 37 times)
Namelist Celt females (View names)
Tags
Faerie
Fantasy
Rank Novice
Race Human
Cult rank None
Notes Appearance: Enchanting woman seen only by her intended victim. Habitat: Near wells or streams; ventures to towns at night. Target: Creative souls, e.g., artists, bards . Tactics: Uses beauty and charm to bond with her victim, enhancing their creativity. Drains life essence during intimate moments. Victim often becomes reclusive. Strengths: Invisible to most; seductive powers; energy drain. Weakness: If a mortal resists her, she might become their servant. If she desires, she can choose to appear only to her victim, who will be the only one to see and hear her. However, she can still be detected by spells Source: Bestiaire Faerique
Creatorhkokko
Stats
STR 1d6+2
CON 2d6+6
SIZ 2d6+6
DEX 2d6+7
INT 2d6+9
POW 2d6+12
CHA 2d6+13
D20Hit locationArmor
01-03 Right leg 0
04-06 Left leg 0
07-09 Abdomen 0
10-12 Chest 0
13-15 Right arm 0
16-18 Left arm 0
19-20 Head 0
Attributes
Movement 6
Natural armor No

Non-random features

ListFeature
Ability ***Allergy to Salt and Iron*** If exposed to the substance it suffers 1d6 damage per Combat Round to those locations in contact. Worn armour blocks if not fully drenched , natural protection does not.
Ability ***Invisible*** Naturally invisible, but can make themselves visible with conscious effort. Since they can see others of their kind, invisible or not, they require the use of the Stealth skill to sneak past one another.
Ability ***Faerie Resistance*** Faeries with this capability take only half the damage from natural weapons or materials other than iron. Additionally, the difficulty of their magical resistance tests decreases by one level.
Ability ***Vampiric*** Bite drains its victim’s blood, causing an increase in Fatigue levels.
Faerie Magic ***Faerie Gift*** Contact, Permanent, 4 MP The targeted intelligent creature, as long as it retains the favor of the faerie granting the gift, receives a +25% bonus to a craft, healing, musical, or magical skill. A given creature can only receive one Faerie Gift. Source: Bestiaire Faerique
Faerie Magic ***Faerie Illusion*** Concentration, Zone (radius of 10 m2), Resistance (Will), 6 MP To create a convincing illusion, the faerie alters the sensory projections of all or part of either the affected area or the creatures within. The illusion can involve all five senses, but it only works on a creature if it is entirely within the zone and fails its resistance test. Source: Bestiaire Faerique
Faerie Magic ***Faerie Telepathy*** Concentration, 4 MP per target, Resistance (Will) This power establishes mutual mental communication between the faerie and a target in its line of sight, who can be of another species and speak another language. Source: Bestiaire Faerique
Ability ***Faerie Magic*** the Folk Magic percentage. One turn is enough to cast a power or spell. Faeries don't need to speak or perform gestures to cast a power or spell. *Magnitude:* By default, all powers and spells cast with the Faerie Magic skill have a *magnitude of 4*. *Permanent:* The effect lasts until the power's target is killed or destroyed, or the power is dispelled *Zone:* The power affects all targets within the specified radius. Faerie powers operating at a distance don't use the At a *Distance* trait; they can be cast as long as the target is in the faerie's *line of sight*. This is specified in the descriptions. *Recovery:* Faeries recover their magic points autonomously (page 112 of Mythras) at a rate of 1 point per hour. Source: Bestiaire Faerique

Standard skills

Athletics STR+DEX+2d10 Brawn STR+SIZ Conceal DEX+POW+6d10+30
Deceit INT+CHA+5d10+30 Endurance CON+CON+3d10 Evade DEX+DEX+4d10+30
Insight INT+POW+6d10+30 Perception INT+POW+4d10+30 Stealth DEX+INT+6d10+33
Swim STR+CON+6d10 Unarmed STR+DEX Willpower POW+POW+5d10+30

Magic skills

Folk Magic POW+CHA+2d10+32

Professional skills

Seduction INT+CHA+6d10+30

Custom skills

Passion: Inspire Artists POW+POW+5d10+30 Passion: Drain Life Energy From Artists POW+POW+5d10+30

Combat styles

None1

Weapon options

1-handed weapons

Amount: 0

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Folk spells

Amount: 8
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Coordination 1 Darkness 1 Extinguish 1 Knock 1
Translate 1 Voice 1