Beithir - Lightning Lizard

(Generated 49 times)
Namelist None
Rank Skilled
Race Beithir
Cult rank None
Notes It's a reptilian creature resembling a dragon without wings, but it's no bigger than a human and is unable to breathe fire. The beithir prefers to attack by surprise. It first strikes its opponent with lightning, then lunges to attack with its fangs and claws. Source: Bestiaire Faerique
STR 2d6+13
CON 2d6+13
SIZ 2d6+11
DEX 3d6+3
INT 3d6+3
POW 2d6+1
D20Hit locationArmor
01-02 Tail 0
03-04 Right Hind Leg 0
05-06 Left Hind Leg 0
07-10 Hindquarters 0
11-14 Forequarters 0
15-16 Right Fore Leg 0
17-18 Right Fore Leg 0
19-20 New hit location 0
Movement 6
Natural armor No

Non-random features

Ability **Faerie Resistance** Faeries with this capability take only half the damage from natural weapons or materials other than iron. Additionally, the difficulty of their magical resistance tests decreases by one level.
Ability ***Amphibious*** Can breathe both underwater and on dry land
Ability ***Allergy to Salt and Iron*** If exposed to the substance it suffers 1d6 damage per Combat Round to those locations in contact. Worn armour blocks if not fully drenched , natural protection does not.
Ability **Faerie Magic** Use the Folk Magic percentage. One turn is enough to cast a power or spell. Faeries don't need to speak or perform gestures to cast a power or spell. *Magnitude:* By default, all powers and spells cast with the Faerie Magic skill have a *magnitude of 4*. *Permanent:* The effect lasts until the power's target is killed or destroyed, or the power is dispelled *Zone:* The power affects all targets within the specified radius. Faerie powers operating at a distance don't use the At a *Distance* trait; they can be cast as long as the target is in the faerie's *line of sight*. This is specified in the descriptions. *Recovery:* Faeries recover their magic points autonomously (page 112 of Mythras) at a rate of 1 point per hour. Source: Bestiaire Faerique
Faerie Magic ***Faerie Lightning*** At a Distance, Resistance (Dodge), 3 MP A lightning bolt descends from the sky towards a target in the faerie's line of sight. If the target fails its resistance roll, the lightning inflicts 1d6 damage points to a random location. Natural or worn armor offers no protection against this damage. Only magical protection is effective. Source: Bestiaire Faerique

Standard skills

Athletics STR+DEX+3d6+10 Endurance CON+CON+3d10 Evade DEX+DEX+1d6+20
Perception INT+POW+6d10 Swim STR+CON+2d10+30 Willpower POW+POW+7d10

Magic skills

Folk Magic POW+CHA+1d10+60

Custom skills

Passions: Eating POW+POW+2d10+55 Passions: Terrifying Prey POW+POW+2d10+55

Combat styles

Lightning LizardSTR+DEX+1d10+20

Weapon options

1-handed weapons

Amount: 2
Claws (1)
Bite (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Claws 1h-melee 1d4 M M - Bleed,Grip Y N 0 0
Bite 1h-melee 1d6 M T - Bleed Y N 0 0