Garret Gibb
(Generated 15 times)Namelist | None |
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Tags | |
Rank | Skilled |
Race | Human |
Cult rank | None |
Notes | Armour Proficiency: light armours receive 1 extra armour points (factored). The only stipulation is that you have to know the attack is coming. Combat Proficiency: Being a master of armed and unarmed com- bat, Fighters gain a further +5% to their Combat Style. ADDED. Weapon Specialization: Your Combat Style is improved by 10% when using your weapon of specialisation. ADDED You gain +1 Action Point for the purposes of Parrying only. Not added. uses a +2 unholy warhammer of impact in one hand and shield in other. Wears banded mail. An unholy weapon is imbued with unholy power. This power makes the weapon evil-aligned and thus bypasses the corresponding damage reduction. It deals an extra 1d6+1 points of damage against all creatures of good alignment. It bestows one permanent negative level on any good creature attempting to wield it. The negative level remains as long as the weapon is in hand and disappears when the weapon is no longer wielded. This negative level cannot be overcome in any way (including restoration spells) while the weapon is wielded. |
Creator | skarza |
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Standard skills
Athletics | STR+DEX+30 | Brawn | STR+SIZ+30 | Deceit | INT+CHA+35 |
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Endurance | CON+CON+30 | Evade | DEX+DEX+25 | Influence | CHA+CHA+25 |
Insight | INT+POW+15 | Perception | INT+POW+25 | Stealth | DEX+INT+30 |
Unarmed | STR+DEX+50 | Willpower | POW+POW+35 |
Combat styles
standard fighter | STR+DEX+50 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 1
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Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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War hammer | 1h-melee | 1d10+3 | M | M | - | Bash, Stun location | Y | N | 3 | 8 |