Copy of Thug
(Generated 36 times)Namelist | Byzantine males and females (View names) |
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Tags | Swordandsorcery
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Rank | Skilled |
Race | Human |
Cult rank | None |
Notes | |
Creator | hkokko |
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Non-random features
List | Feature |
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Combat Style Trait- Formation | ***Street Mob*** (Permits a group of three or more fellow citizens to utilise the Intimidate creature ability (mythras page 216), but only before combat starts or when they have their opponents at a severe disadvantage).pponents must make an unopposed Willpower roll to hold their ground; a success allows a character to stand his ground, whereas a failure indicates that they must spend the next round instinctively placing distance between themselves and the creature. If he fumbles the Willpower roll, then the character flees at maximum speed. A critical success allows the character to ignore any further intimida- tion attempts by the creature or its brethren during that encounter. |
Standard skills
Athletics | STR+DEX+2d6+15 | Brawn | STR+SIZ | Conceal | DEX+POW+2d6+15 |
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Deceit | INT+CHA+4d6+15 | Endurance | CON+CON | Evade | DEX+DEX+2d6 |
Influence | CHA+CHA+2d6 | Insight | INT+POW+4d6 | Locale | INT+INT+2d6 |
Perception | INT+POW+2d6+15 | Stealth | DEX+INT+2d6+15 | Unarmed | STR+DEX+2d6 |
Willpower | POW+POW+2d6 |
Professional skills
Acting | CHA+CHA+2d6+15 | Commerce | INT+CHA+4d6 | Courtesy | INT+CHA+2d6 |
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Disguise | INT+CHA+2d6+15 | Lockpicking | DEX+DEX+2d6+15 | Mechanisms | DEX+INT+2d6 |
Sleight | DEX+CHA+2d6 | Streetwise | POW+CHA+4d6+15 |
Custom skills
Drive | DEX+POW+2d6 | Native Tongue | INT+CHA+30 |
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Combat styles
Street Thug | STR+DEX+6d10+25 |
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Weapon options
1-handed weaponsAmount: 1d2
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 1
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ShieldsAmount: 0
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Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Chain | 1h-melee | 1d4 | M | M | - | Entangle,Flexible | Y | N | 8 | 6 |