Tough Zombie

(Generated 132 times)
Namelist None
Rank Novice
Race Human
Cult rank None
Notes This walking corpse wears only a few soiled rags, its flesh rotting off its bones as it stumbles forward, arms outstretched. Toughness You gain +1 hit points per location. Extra 2 AP vs non slashing attacks and half damage thereafter (cannot be bypassed or sundered) Staggering Must always take a move action to move, can charge by lurching forward.
STR 2d6+6
CON 2d6+6
SIZ 2d6+6
DEX 3d6
INT 2d6+4
POW 3d6-2
CHA 2d6-1
D20Hit locationArmor
01-03 Right leg 2
04-06 Left leg 2
07-09 Abdomen 2
10-12 Chest 2
13-15 Right arm 2
16-18 Left arm 2
19-20 Head 2
Movement 6 m
Natural armor Yes

Non-random features

Ability ***Undead***: Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the undead. (Mythras Core 214-218)

Standard skills

Athletics STR+DEX+30 Brawn STR+SIZ+30 Endurance CON+CON+30
Evade DEX+DEX+30 Perception INT+POW+30 Unarmed STR+DEX+30
Willpower POW+POW+30

Combat styles

Mindless Undead Pummelling (Bite and Claws)STR+DEX+30

Weapon options

1-handed weapons

Amount: 2
Bite (100)
Fist slam (100)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Bite 1h-melee 1 S T - Bleed N Y 0 0 Head
Fist slam 1h-melee 1d6 S S - Stun location Y Y 0 0 Arm