Shrew Flies Swarm (huge)

(Generated 19 times)
Namelist None
Tags
Rank Novice
Race Insect Swarm
Cult rank None
Notes ***Hitpoints*** = SIZ. swarm of SIZ 6 is enough to engulf one half of the body. A swarm of 12 is enough to engulf the entire body. A swarm of SIZ 24 could engulf two opponents simultaneously. The potency of the attack is based on SIZ, as follows: Siz ~ Damage ~ Combat actions 1-5 ~ 1 ~ 1 6-11 ~ 1d2 ~ 2 12-18 ~ 1d3 ~ 3 19-25 ~ 1d4 ~ 4 26-33 ~ 1d6 ~ 5 The damage from stings and bites are applied simultaneously to every location covered by the swarm. Worn armour initially counts against this damage, but is reduced by 1 point for each successful attack, as the insects begin to crawl inside gaps in the clothing. For example, a victim wearing brigandine armour who stumbles into a swarm of SIZ 6, will be immune to the swarm’s first three attacks but eventually the insects will find a way in. Normal clothing provides no protection, unless especially thick – for example winter wear. Swarms do not generate Special Effects, and neither do they use Combat Actions to parry or evade unless attacked with an area affect assault. On the other hand a victim can use Evade to temporarily avoid a swarm. Otherwise they must flee, hide or seek cover. Swarms fly at a base Movement Rate of 4, but can augment this rate by using their Athletics skill. Devour A shrew fly swarm causes damage to unattended objects in its space each round as though they were creatures. It even damages inedible objects.
Creatorskarza
Stats
STR
CON
SIZ 1d8+25
DEX
INT
POW
CHA
D20Hit locationArmor
01-20 Right leg 0
Attributes
Movement 6
Natural armor No

Non-random features

ListFeature
Ability ***Flock*** Affects every Hit Location of a target which fails to Evade, Fly or Swim clear. Immune to Melee weapons. If Area weapon that can attack a volume of objects - attack against the hit points to disperse.
Ability ***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task

Standard skills

Athletics STR+DEX+60 Willpower POW+POW+30

Custom skills

Fly STR+DEX+60

Combat styles

Swarm Attack (bites)STR+DEX+60

Weapon options

1-handed weapons

Amount: 1
bite (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
bite 1h-melee 1d6 - - - see notes N Y 0 0 swarm