Moses Greeley (fallen cleric)

(Generated 3 times)
Namelist None
Tags
Rank Skilled
Race Human
Cult rank None
Notes Before Combat Greeley loads his short bow and applies blue whinnis to the arrow. During Combat: He will try to get flank attacks on the party to get his sneak bonus, if that fails he will throw his bow at anyone nearby and draw his sickle. Morale Greeley fights to the death,screaming how Myra ruined everything Combat Gear: scrolls of cure minor wounds I:4 (3), Shortbow and 12 arrows. antitoxin, doses of blue whinnis poison(3), vermin repellent (2), masterwork leather armour (-1 to SR), masterwork spider-leg sickle, silver holy symbol of Mog-Lathar, 18 sp, 1 dose of shiver. This wickedly curved sickle is cast in the form of a segmented spider’s leg. It has the same statistics as a normal sickle. The leather wrapped handle contains a hollow recess that can hold a single dose of poison. Filling the reservoir is a full-round of actions. Once filled, the reservoir keeps the blade saturated and viable for up to 2 hours. The first successful attack made with the spider-leg sickle during this time administers and expends the dose of poison. Mog-Lathar’s deacons carry masterwork versions of these weapons. The cult uses blue whinnis poison. Blue Whinnis Price 120 sp Application: Injection, requires only a small cut Potency: 60 Resistance: Endurance Onset time: Instant. 2 turns Duration: 1d3 hours Conditions: If not resisted, the victim takes 1 point loss to CON and 2 turns later falls unconscious for the the duration. Sneak attack +2 Shift Artful dodger: You possess fast reflexes and gain 1 extra Action Point, which may only be used to Parry or Evade. In addition, you may use the Evade skill to dodge a melee attack without falling prone. Against a ranged attack, you only end up prone if you fail the roll. luck: 5
Creatorskarza
Stats
STR 15
CON 16
SIZ 17
DEX 16
INT 13
POW 15
CHA 10
D20Hit locationArmor
01-03 Right leg 2
04-06 Left leg 2
07-09 Abdomen 2
10-12 Chest 2
13-15 Right arm 2
16-18 Left arm 2
19-20 Head 2
Attributes
Movement 6
Natural armor No

Standard skills

Athletics STR+DEX+25 Brawn STR+SIZ+25 Endurance CON+CON+35
Evade DEX+DEX+25 Perception INT+POW+35 Stealth DEX+INT+20
Unarmed STR+DEX+35 Willpower POW+POW+40

Professional skills

Commerce INT+CHA+35 Courtesy INT+CHA+45 Oratory POW+CHA+50

Custom skills

Craft: Alchemy DEX+INT+45

Combat styles

Ex-religious fervorSTR+DEX+45

Weapon options

1-handed weapons

Amount: 1
Sickle (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 1
Short Bow (1)

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Sickle 1h-melee 1d6+2 M S - Bleed Y N 5 10