Giant Anaconda

(Generated 39 times)
Namelist None
Rank Skilled
Race Snake, Giant
Cult rank None
Notes a massive serpent that can grow up to 40 feet in length and weigh over 500 pounds. The giant anaconda is covered in sleek, shiny scales that range in color from dark green to black. They are expert hunters, using their powerful muscles to constrict their prey and suffocate it. Their diet consists of a variety of animals, including monkeys, birds, and even jaguars. Though they are not venomous, the giant anaconda's size and strength make it a formidable opponent. They are also skilled swimmers, able to move quickly through the jungle rivers and waterways.
STR 3d6+6
CON 3d6+10
SIZ 3d6+15
DEX 3d6+10
INT 2d6+5
POW 2d6
D20Hit locationArmor
01-03 Tail tip 3
04-05 Mid End-length 3
06-07 Fore End-length 3
08-09 Rear Mid-length 3
10-12 Mid Mid-length 3
13-14 Fore Mid-length 3
15-16 Rear Fore-length 3
17-18 Mid Fore-length 3
19-20 Head 3
Movement 6
Natural armor Yes

Non-random features

Ability ***Camouflaged*** Attempts to spot suffer a penalty to Perception of two difficulty grades.
Ability ***Cold-blooded*** One meal a week. Below 15C Strike Rank -6, - 1 AP per round. Below 5C catatonic.
Ability ***Constrict*** The first attack against a surprised or helpless target (if it generates a Special Effect) will target the chest or abdomen. No damage is inflicted but the attack automatically establishes a grapple. On the snake’s next turn, it inflicts its Damage Modifier by tightening its coils applying the damage to the Chest or Abdomen area directly: armour does not protect against this constriction damage.
Ability ***Grappler*** Successful attack = Grapple + damage. Parried attack = Grip vs opponent limb or Pin Weapon on weapon. Uses brawn to resist victim breaking free. (Mythras Core 214-218)
Ability ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (Mythras Core 214-218)

Standard skills

Athletics STR+DEX+30 Brawn STR+SIZ+25 Endurance CON+CON+45
Evade DEX+DEX+25 Perception INT+POW+45 Stealth DEX+INT+40
Swim STR+CON+45 Willpower POW+POW+25

Combat styles

Crushing Death (Constrict, Bite and Writhe)STR+DEX+35

Weapon options

1-handed weapons

Amount: 3
Bite (1)
Constrict (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Bite 1h-melee 1d6 L L - Grip, Bleed Y Y 0 0 Head
Constrict 1h-melee 2d4 H T - Grip Y Y 0 0 body