Giant Tarantula

(Generated 42 times)
Namelist None
Rank Novice
Race Giant Spider
Cult rank None
Notes A massive spider that can be found in the jungle. The giant tarantula can grow up to 3 feet in length and has a thick, hairy body that is black or brown in color. They are known for their venomous bite, which can cause paralysis and even death in their prey. Giant tarantulas are nocturnal hunters, feeding on a variety of insects and small animals that they catch in their webs. They are also skilled climbers and can move quickly through the dense jungle canopy. Despite their fearsome reputation, giant tarantulas are often kept as pets by some of the local tribes who inhabit the jungle. Many tarantula species eject bristles from their abdomens, directing them toward potential attackers. These bristles can embed themselves in the other animal's skin or eyes, causing physical irritation, usually to great discomfort. its is an opposed evade vs the spiders athletics. if the spider wins the victim needs to make an END roll A fail results in irritation is so great that the victim suffers a -1 step to all actions for 24 hours. if the victim fails to success its roll to a formidable level, they are blinded by the attack for 1d10 turns AND suffer a -2 step penalty to all actions. this roll is unopposed.
STR 1d6+10
CON 2d6+6
SIZ 1d6+10
DEX 2d6+10
INT 2d6+2
POW 1d6
D20Hit locationArmor
01-02 Right Rear leg 2
03-04 Left Rear Leg 2
05-06 Mid Right Leg 2
07-08 Mid Left Leg 2
09-10 Fore Right Leg 2
11-12 Fore Left Leg 2
13-14 Abdomen 2
15-16 Front Right Leg 2
17-18 Front Left Leg 2
19-20 Cephalothorax 2
Movement 8 m
Natural armor Yes

Non-random features

Ability ***Venomous*** Has a venomous attack. May use Inject Venom Special effect
Ability ***Adhering*** Can move on vertical surfaces and even on a ceiling at half normal Movement rate.
Ability ***Grappler*** Successful attack = Grapple + damage. Parried attack = Grip vs opponent limb or Pin Weapon on weapon. Uses brawn to resist victim breaking free. (Mythras Core 214-218)
Basic Poison ***Giant Spider poison*** POT = Endurance. Acts 1d6 rounds after injection (during which time the spider either retreats or maintains its grip) and paralyses the victim if not resisted. Paralysis lasts for a number of hours equal to one quarter of the spider’s CON. Each hour after the initial poisoning, the victim loses 1 Hit Point from every location as his insides begin to liquefy. This continues until the victim is dead.
Ability ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence.
Basic Poison Blindness - Condition: Victim becomes blind. Herculean to Close Combat or similar skills

Standard skills

Athletics STR+DEX+40 Brawn STR+SIZ+20 Endurance CON+CON+30
Evade DEX+DEX+40 Perception INT+POW+40 Stealth DEX+INT+40
Willpower POW+POW+40

Combat styles

Spider Bite & StingSTR+DEX+40

Weapon options

1-handed weapons

Amount: 2
Bite (1)
legs (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 1
hairs (1)


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Bite 1h-melee 1d3+1 S T - inject vemon Y Y 3 0 head
legs 1h-melee 1d4 S M - grapple Y Y 0 0 leg
hairs ranged blindness and irritation - - 10' cloud see text N Y 0 0 abdomen