Parander - Spirit Deer
(Generated 24 times)
| Namelist | None |
|---|---|
| Tags | Fronela Spirit
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| Rank | Veteran |
| Race | Deer |
| Cult rank | None |
| Notes | In physical form, they resemble an unusually large stags with a thick, shaggy pelt which helps them survive in the cold winters of Fronela. When a parander is threatened, it may change its form into that of any nearby object, such as a rock or a bush. Source: Anaxial's Manifest |
| Creator | hkokko |
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Non-random features
| List | Feature |
|---|---|
| Ability | ***Trample*** - Roll on Athletics to trample beings with up to half its SIZ. Damage = 2x creature’s base Damage Modifier. Increases the Size of the attack by one step. If immobile may trample a prone opponent by using an Action Point. Trample is Free Action if moving or charging over an opponent |
| Ability | ***Shape-shifter*** Can shape-shift to named forms. Costs it 1 Magic Point per shift. Cannot change SIZ unless specifically mentioned. Takes 1d6 rounds to complete. |
Standard skills
| Athletics | STR+DEX+4d10 | Brawn | STR+SIZ+4d10+5 | Endurance | CON+CON+4d10+10 |
|---|---|---|---|---|---|
| Evade | DEX+DEX+4d10 | Perception | INT+POW+4d10+25 | Stealth | DEX+INT+4d10+15 |
| Willpower | POW+POW+4d10+5 |
Combat styles
| Hoofs and Antlers | STR+DEX+4d10+5 |
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Weapon options
1-handed weaponsAmount: 3
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
| Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
|---|---|---|---|---|---|---|---|---|---|---|
| Gore | 1h-melee | 1d6 | L | M | - | Bash, Stun Location | Y | Y | Legs | |
| Antlers | 1h-melee | 1d8 | L | M | - | Impale | Y | Y | Head | |
| Trample | 1h-melee | 2d6 | L | T | - | Bash,Stun Location | Y | Y | Legs | |
