Plague Zombie

(Generated 7 times)
Namelist None
Tags
Rank Novice
Race Human
Cult rank None
Notes They are either created to serve some function, are the result of spontaneous animation in areas steeped in necromantic magic. Death Burst When a plague zombie dies, it explodes in a burst of decay. All creatures adjacent to the plague zombie are exposed to its plague as if struck by a slam attack and must make an END save or contract zombie rot. Disease The slam attack — as well as any other natural attacks — of a plague zombie carries the zombie rot disease. Application: Slam Level of toxicity:END of Zombie Resistance: Endurance (per day) Onset time: 1d4 days Duration: until healed Conditions: 1d2 CON, this damage cannot be healed while the creature is infected; Anyone who dies while infected rises as a plague zombie in 2d6 hours. cure: 2 consecutive saves or magical healing only
Creatorskarza
Stats
STR 3d6-2
CON 3d6-2
SIZ 2d6+4
DEX 3d6-2
INT 2d6+4
POW 3d6-2
CHA 3d6-2
D20Hit locationArmor
01-03 Right leg 1
04-06 Left leg 1
07-09 Abdomen 1
10-12 Chest 1
13-15 Right arm 1
16-18 Left arm 1
19-20 Head 1
Attributes
Movement 6 m
Natural armor Yes

Non-random features

ListFeature
Ability ***Undead***: Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the undead. (Mythras Core 214-218)

Standard skills

Athletics STR+DEX+30 Brawn STR+SIZ+30 Endurance CON+CON+30
Evade DEX+DEX+30 Perception INT+POW+30 Unarmed STR+DEX+30
Willpower POW+POW+30

Combat styles

Mindless Undead Pummelling (Bite and Claws)STR+DEX+30

Weapon options

1-handed weapons

Amount: 2
Bite (100)
Fist (100)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1 S S - None N Y 0 0 Head
Fist 1h-melee 1d3 S T - None Y Y 0 0 Arm