Plague Zombie
(Generated 9 times)Namelist | None |
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Tags | |
Rank | Novice |
Race | Human |
Cult rank | None |
Notes | They are either created to serve some function, are the result of spontaneous animation in areas steeped in necromantic magic. Death Burst When a plague zombie dies, it explodes in a burst of decay. All creatures adjacent to the plague zombie are exposed to its plague as if struck by a slam attack and must make an END save or contract zombie rot. Disease The slam attack — as well as any other natural attacks — of a plague zombie carries the zombie rot disease. Application: Slam Level of toxicity:END of Zombie Resistance: Endurance (per day) Onset time: 1d4 days Duration: until healed Conditions: 1d2 CON, this damage cannot be healed while the creature is infected; Anyone who dies while infected rises as a plague zombie in 2d6 hours. cure: 2 consecutive saves or magical healing only |
Creator | skarza |
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Non-random features
List | Feature |
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Ability | ***Undead***: Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the undead. (Mythras Core 214-218) |
Standard skills
Athletics | STR+DEX+30 | Brawn | STR+SIZ+30 | Endurance | CON+CON+30 |
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Evade | DEX+DEX+30 | Perception | INT+POW+30 | Unarmed | STR+DEX+30 |
Willpower | POW+POW+30 |
Combat styles
Mindless Undead Pummelling (Bite and Claws) | STR+DEX+30 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Bite | 1h-melee | 1 | S | S | - | None | N | Y | Head | |
Fist | 1h-melee | 1d3 | S | T | - | None | Y | Y | Arm |