Small Ogre plague Zombie

(Generated 28 times)
Namelist None
Tags
Rank Skilled
Race Ogre, Primal
Cult rank None
Notes An unkempt, slovenly race whose coarse, grizzled features betray their rapacious greed, Ogres resemble Giants when distance blurs details and disperses their rank odor. They stand 8' to 10' tall. Garments constructed of hastily cured animal skins add to the stench, but contribute little to modesty. This one is a walking corpse wears only a few soiled rags, its flesh rotting off its bones as it stumbles forward, arms outstretched. Death Burst When a plague zombie dies, it explodes in a burst of decay. All creatures adjacent to the plague zombie are exposed to its plague as if struck by a slam attack and must make an END save or contract zombie rot. Disease The slam attack — as well as any other natural attacks — of a plague zombie carries the zombie rot disease. Application: Slam Level of toxicity:END of Zombie Resistance: Endurance (per day) Onset time: 1d4 days Duration: until healed Conditions: 1d2 CON, this damage cannot be healed while the creature is infected; Anyone who dies while infected rises as a plague zombie in 2d6 hours. cure: 2 consecutive saves or magical healing only Toughness You gain +1 hit points per location.
Creatorskarza
Stats
STR 2d5+14
CON 2d6+6
SIZ 2d6+18
DEX 2d6+6
INT 2d6+3
POW 3d6
CHA 2d6
D20Hit locationArmor
01-03 Right leg 2
04-06 Left leg 2
07-09 Abdomen 2
10-12 Chest 2
13-15 Right Arm 2
16-18 Left Arm 2
19-20 Head 2
Attributes
Movement 8m (25´)
Natural armor Yes

Non-random features

ListFeature
Ability ***Formidable Natural Weapons*** - Can actively parry or deflect attacks using its natural weapons. (Mythras Core 214-218)
Ability ***Undead***: Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the undead. (Mythras Core 214-218)
Ability ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence.

Standard skills

Athletics STR+DEX+30 Brawn STR+SIZ+30 Endurance CON+CON+30
Evade DEX+DEX+20 Locale INT+INT+20 Perception INT+POW+30
Stealth DEX+INT Unarmed STR+DEX+40 Willpower POW+POW+20

Professional skills

Survival CON+POW+30 Track INT+CON+30

Combat styles

mindless attacksSTR+DEX+40

Weapon options

1-handed weapons

Amount: 2
Hands & Feet (100)
Claws (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Hands & Feet 1h-melee 1d6 L M - Bash, Grip, Stun Location Y Y 0 0 Limb
Claws 1h-melee 1d4 M M - Grip, Bleed Y Y 0 0 limb