Notes |
Grau used to be a lean man, with steely muscle on his well-honed physique. He was always cleanshaven, with bright piercing green eyes. Now, he’s a mess—he hasn’t changed his uniform in days, and he reeks of stale sweat and ale.
During Combat Grau’s sword is a masterful piece of work—the only thing of any real value he still owns. It represents the talent he once had, but as long as he’s drunk, he makes poor choices. He more or less ignores any opportunity to set up a sneak attack. He limits his attacks to the PC whom he challenged to a duel, but if any other PC enters the fight he sputters and cries out “Foul! You’ll pay for that, varlet!” and from that point on attacks random PCs each turn.
Morale If Grau is reduced to fewer than 2 hit points, the fight goes out of him entirely; he drops his sword and breaks down in tears of self-loathing.
Gear mwk chainmail, light steel shield, +1 mithral longsword, 3 gp 2 sp
armour proficiency +2 AP (not added) and weapon spec longsword. +1 AP to parry
Backstab +1 shift
Bravado’s Blade: When a rake hits an opponent and deals sneak attack damage, she can forgo that damage shift and make a free Intimidate check to demoralize the foe. For every additional step sneak attack damage she forgoes, she receives a +1 step bonus on this check.
Due to being drunk, he counts as being sickened.
Luck:5 |