Tuoro, Giant Burrowing Lizard

(Generated 2 times)
Namelist None
Tags
Islands
Monster island
Rank Master
Race Ngarara
Cult rank None
Notes Source: Mythic Polynesia pg 216 Mana Rank: 4 Flyer - check with the pg 216
Creatorhkokko
Stats
STR 2d6+24
CON 2d6+24
SIZ 4d6+36
DEX 2d6+12
INT 2d6+6
POW 3D6
CHA 3d6
D20Hit locationArmor
01-03 Tail 6
04-05 Right Hind Leg 6
06-07 Left Hind Leg 6
08-10 Hindquarters 6
11-14 Forequarters 6
15-16 Right Front Leg 6
17-18 Left Front Leg 6
19-20 Head 6
Attributes
Movement 12
Natural armor Yes

Additional features

FeatureProbability
Tanifa Magical Ability 75% View items
Tanifa Tapus 100% View items

Non-random features

ListFeature
Ability ***Camouflaged*** Attempts to spot suffer a penalty to Perception of two difficulty grades.
Ability ***Formidable Natural Weapons*** - Can actively parry or deflect attacks using its natural weapons. (Mythras Core 214-218)
Ability ***Terrifying*** Unopposed Willpower roll. Success -- - shaken for one round and cannot act offensively. Failure - flee in terror. Fumble collapse unconscious from the shock. Critical success - act unhindered. Once per encounter.
Ability ***Being with Mana*** Being or thing with Mana. Losing a Mana differential contest (MP pg 43). If a being or thing is said to have no Mana then automatic loss with rank 0. Tapu intensity level afflicted is levels of success + winner's rank - loser's rank. Mana in Mythras is setting specific game mechanism.
Ability ***Trample*** - Roll on Athletics to trample beings with up to half its SIZ. Damage = 2x creature’s base Damage Modifier. Increases the Size of the attack by one step. If immobile may trample a prone opponent by using an Action Point. Trample is Free Action if moving or charging over an opponent
Ability ***Area Attack*** Creature or plant of suitable size can sweep or stomp multiple foes, its attack roll being simultaneously applied to everyone within reach of the body part used to make the attack.
Ability ***Burrower*** Can tunnel through the specified ground type at its normal Movement rate
Ability ***Earth Sense*** Perfect sense of direction, depth and orientation beneath ground and suffers no penalties to Perception rolls for underground environments.

Standard skills

Athletics STR+DEX+8d10 Brawn STR+SIZ+8d10 Endurance CON+CON+2d10
Evade DEX+DEX+5d10 Insight INT+POW+2d10+30 Locale INT+INT+5d10
Perception INT+POW+8d10 Swim STR+CON+3d10+30 Willpower POW+POW+7d10

Custom skills

Mana POW+POW+POW+1d10

Combat styles

Death and Destruction(Bite,Claws,Tail Sweep)STR+DEX+8d10

Weapon options

1-handed weapons

Amount: 4
Bite (1)
Claws (1)
Tail (1)
Trample (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d12 E L - Grip,Impale Y Y 0 0 Head
Claws 1h-melee 1d10 E L - Bleed,Grip Y Y 0 0 Claw
Tail 1h-melee 1d10 E VL - Bash,Entangle Y Y 0 0 Tail
Trample 1h-melee 2d8 C T - Bash,Stun Y Y 0 0 Feet