List | Feature |
Ability |
***Camouflaged*** Attempts to spot suffer a penalty to Perception of two difficulty grades. |
Ability |
***Formidable Natural Weapons*** - Can actively parry or deflect attacks using its natural weapons. (Mythras Core 214-218) |
Ability |
***Terrifying*** Unopposed Willpower roll. Success -- - shaken for one round and cannot act offensively. Failure - flee in terror. Fumble collapse unconscious from the shock. Critical success - act unhindered. Once per encounter. |
Ability |
***Being with Mana*** Being or thing with Mana. Losing a Mana differential contest (MP pg 43). If a being or thing is said to have no Mana then automatic loss with rank 0. Tapu intensity level afflicted is levels of success + winner's rank - loser's rank. Mana in Mythras is setting specific game mechanism. |
Ability |
***Trample*** - Roll on Athletics to trample beings with up to half its SIZ. Damage = 2x creature’s base Damage Modifier. Increases the Size of the attack by one step. If immobile may trample a prone opponent by using an Action Point. Trample is Free Action if moving or charging over an opponent |
Ability |
***Area Attack*** Creature or plant of suitable size can sweep or stomp multiple foes, its attack roll being simultaneously applied to everyone within reach of the body part used to make the attack.
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Ability |
***Burrower*** Can tunnel through the specified ground type at its normal Movement rate |
Ability |
***Earth Sense*** Perfect sense of direction, depth and orientation beneath ground and suffers no penalties to Perception rolls for underground environments. |