List | Feature |
Spirit Ability |
Disease - Attacks in spirit combat - if it achieves level of success the victim rolls vs Endurance. Crit = effect occurs each week, Success = every day, Failure every hour Fumble = possessed and carrier. The disease endures until cured magically. Mythras page 143 |
Spirit Ability |
Manifestation - Spirit may move between the mundane and Spirit World at will. It takes one Action to shift from one to the other. Whilst in the Spirit World the spirit is immune from all attacks (magical or physical) from corporal opponents. |
Spirit Ability |
Covert - Spirit gains the Stealth skill at 50%+INT+CHA. It can hide from active magical or spiritual observation, by opposing the Perception skill of the observer. |