Copy of Guard Dog
(Generated 18 times)Namelist | None |
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Tags | |
Rank | Skilled |
Race | Dog - War |
Cult rank | None |
Notes | All dogs are descended from wolves but millennia of crossbreeding and diversification has produced the myriad breeds (mongrel and pedigree) found across the world. Dogs are easily domesticated, display high degrees of loyalty and can be crossbred to a huge variety of purposes. Some have Armour. |
Creator | SirNicholasTA |
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Non-random features
List | Feature |
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Ability | ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness.(Mythras Core 214-218) |
Ability | ***Savage*** If grip succeeds on bite it continues to tear the wound open. Spend an Action Point on its turn to automatically roll damage and also gone any negative damage modifier. |
Ability | ***Perceptive (Smell) *** extremely perceptive. can roll one Difficulty Grade easier when using perception skill involving sight |
Ability | ***Perceptive (Hearing) *** extremely perceptive. can roll one Difficulty Grade easier when using perception skill involving sight |
Standard skills
Athletics | STR+DEX+40 | Brawn | STR+SIZ+20 | Endurance | CON+CON+40 |
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Evade | DEX+DEX+40 | Perception | INT+POW+40 | Swim | STR+CON+40 |
Unarmed | STR+DEX+50 | Willpower | POW+POW+30 |
Custom skills
Track | INT+CON+40 |
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Combat styles
Bark and Bite | STR+DEX+40 |
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Weapon options
1-handed weaponsAmount: 1
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Bite | 1h-melee | 1d4 | S | T | - | Grip, Impale | Y | Y | Head |