Armoured War Troll

(Generated 107 times)
Namelist None
Rank Veteran
Race Troll, Mountain
Cult rank None
Notes Trolls can add their size to their strength for carry purposes (this allows them to carry two 200kg ponies) War Trolls have a naturally occurring stone plate that grows from their hide (giving them great protection). Their arms and legs are massive. Their heads are smaller than most Trolls, but their dark eyes betray a glint of intelligence. Their skin tones range from dark grey to mottled grey and red. War Trolls have a lifespan of only 150 years (below average). During this time, they breed twice (each breeding resulting in 0-1 new War Trolls). War Trolls have no culture of their own. Instead, they are always in service to some more powerful (or more intelligent) force. War Trolls are immune to naturally occurring heat and cold. In addition, they take half damage from all heat and cold attacks. Also war trolls are so naturally tough any damage that goes through their rocky hide is reduced by 3 points, to maximum of 0.They are also immune to stun effects from special effects and serious wounds. They can fight normally (without penalty) in any environment. War Trolls are bred for battle. They favor war hammers, but any weapon will do. In addition to their weapon attacks, they will often simply bash their foe with their stony fists; or perhaps throw catapult shot at them (range of 100'). They are also know to wear armour. The black steel plates of their armour matching the dark hue of what little is exposed of their hides. They effortlessly sweep their huge war mattocks as they move it to attack. The sunder effect of the war mattock is applied 'free'.
STR 2d6+15
CON 3d6+28
SIZ 2d6+25
DEX 2d6+6
INT 2d6+6
POW 2d6+3
CHA 1d6
D20Hit locationArmor
01-03 Right leg 15
04-06 Left leg 15
07-09 Abdomen 15
10-12 Chest 15
13-15 Right Arm 15
16-18 Left Arm 15
19-20 Head 15
Movement 8
Natural armor No

Non-random features

Ability ***Formidable Natural Weapons*** - Can actively parry or deflect attacks using its natural weapons. (Mythras Core 214-218)
Ability ***Immunity(Pain)*** Always pass their Endurance rolls after taking a Serious Wound and do not lose attack actions because of them. Major Wounds affect them normally.

Standard skills

Athletics STR+DEX+3d6+25 Brawn STR+SIZ+6d8+20 Endurance CON+CON+6d8+25
Evade DEX+DEX+20 First Aid DEX+INT+10 Perception INT+POW+10d6
Stealth DEX+INT+10 Unarmed STR+DEX+6d6+25 Willpower POW+POW+3d6+25

Combat styles

Troll trained combatSTR+DEX+8d6+35

Weapon options

1-handed weapons

Amount: 2
Broadsword (5)
Battleaxe (5)
Flail (50)
Mace (25)
Military Pick (50)
Troll Bash (1000)

2-handed weapons

Amount: 1
War Matock (1)

Ranged weapons

Amount: 1
Thrown Rock (100)


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Thrown Rock ranged 2d4 H - - Bash, Stun Y N 4 10
Troll Bash 1h-melee 1d8 L L - Bash Y Y 0 0 arm
War Matock 2h-melee 1d12+2 H L - Bash, Stun Location, Sunder Y N 4 12